IsDisabled | 0 |
level | 89 |
main hand weapon type | 9 |
off hand weapon type | 14 |
cannot have life leeched from | 1 |
local extra max charges | 15 |
block while dual wielding % | 15 |
damage +% | 18 |
physical damage +% | 45 |
local physical damage +% | 169 |
attack minimum added physical damage | 1 |
attack maximum added physical damage | 4 |
local minimum added physical damage | 7 |
local maximum added physical damage | 31 |
physical bow damage +% | 209 |
cold damage +% | 40 |
attack speed +% | 77 |
local attack speed +% | 19 |
bow attack speed +% | 32 |
accuracy rating +% | 80 |
bow accuracy rating +% | 10 |
old do not use life leech from physical damage % | 6 |
old do not use mana leech from physical damage % | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 52 |
base evasion rating | 2623 |
evasion rating +% | 62 |
local evasion rating +% | 348 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 282 |
maximum life +% | 122 |
base maximum mana | 129 |
maximum mana +% | 31 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 55 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 31 |
base cold damage resistance % | 60 |
base lightning damage resistance % | 33 |
base item found rarity +% | 12 |
number of chains | 1 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 75 |
base arrow speed +% | 20 |
base movement velocity +% | 48 |
max endurance charges | 4 |
max frenzy charges | 4 |
max power charges | 3 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base avoid stun % | 36 |
base stun recovery +% | 20 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 15 |
base stun duration +% | 12 |
bow stun duration +% | 20 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
endurance charge duration +% | 18 |
base frenzy charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 156 |
charges gained +% | 20 |
knockback on crit with bow | 1 |
elemental damage +% | 15 |
maximum block % | 75 |
projectile damage +% | 177 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 30 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 130 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 154 |
additional strength | 28 |
base intelligence | 14 |
base dexterity | 222 |
additional dexterity | 43 |
life leech speed +% | 80 |
mana leech speed +% | 40 |
additional all attributes | 114 |
base critical strike multiplier | 150 |
area damage +% | 10 |
avoid all elemental status % | 8 |
local always hit | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -4 |
local armour and evasion +% | 193 |
dual wield or shield block % | 2 |
keystone strong bowman | 1 |
main hand local physical damage +% | 169 |
main hand local minimum added physical damage | 26 |
main hand local maximum added physical damage | 109 |
main hand local attack speed +% | 19 |
main hand local critical strike chance | 500 |
main hand local always hit | 1 |
base reservation +% | -8 |
physical attack damage taken + | -4 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local socketed aura gem level + | 2 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 72 |
footstep effect variation | 15 |
number of equipped uniques | 10 |
damage +% vs enemies per freeze shock ignite | 10 |
chance to freeze shock ignite % | 5 |
map spawn two bosses | 20 |
chance to evade attacks % | 1 |
base spell suppression chance % | 16 |
add endurance charge on kill | 100 |
unique lose all endurance charges when hit | 100 |
unique gain onslaught when hit duration ms per endurance charge | 1000 |
old do not use base life leech from physical damage permyriad | 100 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 11 |
attack maximum added physical damage with bow | 24 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
bow stun threshold reduction +% | 10 |
attack projectiles return | 1 |
physical attack damage +% | 32 |
base life leech from attack damage permyriad | 200 |
base mana leech from attack damage permyriad | 200 |
pvp shield damage +% final | -15 |
cold critical strike multiplier + | 16 |
damage +% while leeching | 20 |
number of assigned keystones | 1 |
object inherent damage +% final per frenzy charge | 4 |
base strength and dexterity | 10 |
base strength and intelligence | 20 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1980 |
maximum mana leech rate % per minute | 1500 |
life leech from physical attack damage permyriad | 340 |
enchantment boots added cold damage when hit minimum | 16 |
enchantment boots added cold damage when hit maximum | 24 |
projectiles pierce all nearby targets | 1 |
piercing projectiles critical strike chance +100% | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 1049 |
current difficulty | 1 |
number of equipped items | 10 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |