Grandmasters: LivingSnack /139
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
偷取的每秒最大生命总恢复量提高 100%
偷取的每秒最大魔力总恢复量提高 100%
技能的保留效果降低 100%
level94
main hand weapon type7
off hand weapon type13
shield block %58
old do not use spell block % from assumed block value72
block while dual wielding %15
block recovery +%120
shield armour +%335
spell damage +%14
physical damage +%18
local physical damage +%195
attack minimum added physical damage20
attack maximum added physical damage30
local minimum added physical damage10
local maximum added physical damage20
physical axe damage +%141
attack speed +%20
local attack speed +%25
melee attack speed +%4
axe attack speed +%6
accuracy rating +%40
axe accuracy rating +%35
old do not use life leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating927
physical damage reduction rating +%182
base evasion rating826
base maximum life591
maximum life +%139
life regeneration rate per minute % per endurance charge12
base maximum mana131
mana regeneration rate per minute %105
base maximum energy shield212
maximum energy shield +%36
local energy shield +%175
energy shield recharge rate per minute %2000
base resist all elements %79
resist all elements % per endurance charge4
base fire damage resistance %46
base cold damage resistance %169
base lightning damage resistance %74
base item found rarity +%20
base movement velocity +%23
max endurance charges4
max frenzy charges3
max power charges3
base cast speed +%12
main hand base weapon attack duration ms667
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%50
one handed melee physical damage +%32
one handed melee attack speed +%4
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%23
local recharge on crit1
resist all elements +% while holding shield12
chance to gain endurance charge on block %10
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %318
elemental damage +%26
melee physical damage +%102
maximum block %75
base shield physical damage reduction rating391
base shield maximum energy shield115
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength322
additional strength77
base intelligence64
additional intelligence57
base dexterity144
additional dexterity30
base critical strike multiplier150
global always hit1
global cannot crit1
ignore armour movement penalties20
from armour movement speed +%-3
local armour and energy shield +%89
local armour and evasion +%261
dual wield or shield block %2
main hand local physical damage +%195
main hand local minimum added physical damage42
main hand local maximum added physical damage79
main hand local attack speed +%25
main hand local critical strike chance500
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %80
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
monster base block %15
energy shield % of armour rating gained on block4
melee range +2
dummy stat display nothing1
disable chest slot1
local display socketed gems get faster attacks level18
local display socketed gems get melee physical damage level18
melee attacks usable without mana cost1
melee damage +%14
mana gained on block8
footstep effect variation4
number of equipped uniques5
additional strength and intelligence30
physical damage can chill1
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
base spell block %2
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield118
attack speed +% while holding shield10
chance to gain onslaught on kill %10
onslaught time granted on kill ms3000
damage taken when hit +% final per fortification-1
base max fortification20