Grandmasters: MacheteMight /141
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
| level | 90 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| local extra max charges | 14 |
| shield block % | 44 |
| block while dual wielding % | 15 |
| shield armour +% | 205 |
| spell damage +% | 14 |
| physical damage +% | 18 |
| local minimum added physical damage | 72 |
| local maximum added physical damage | 122 |
| fire damage +% | 89 |
| attack minimum added fire damage | 5 |
| attack maximum added fire damage | 11 |
| attack speed +% | 24 |
| local attack speed +% | 12 |
| melee attack speed +% | 4 |
| accuracy rating +% | 20 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 2369 |
| physical damage reduction rating +% | 101 |
| local physical damage reduction rating +% | 414 |
| base evasion rating | 153 |
| evasion rating +% | 13 |
| base maximum life | 691 |
| maximum life +% | 185 |
| base life regeneration rate per minute | 325 |
| base maximum mana | 40 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 48 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 50 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 99 |
| base cold damage resistance % | 58 |
| base lightning damage resistance % | 66 |
| base chaos damage resistance % | 35 |
| base movement velocity +% | 25 |
| max endurance charges | 4 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 19 |
| base cast speed +% | 9 |
| base stun recovery +% | 33 |
| main hand base weapon attack duration ms | 714 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| weapon elemental damage +% | 54 |
| local base physical damage reduction rating | 44 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on take crit | 3 |
| weapon fire damage +% | 50 |
| resist all elements +% while holding shield | 12 |
| buff effect on self +% | 5 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 288 |
| base physical damage % to convert to fire | 50 |
| elemental damage +% | 170 |
| melee physical damage +% | 54 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 1425 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| chance to be ignited % | 25 |
| critical strike chance +% | 35 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 362 |
| additional strength | 66 |
| base intelligence | 44 |
| additional intelligence | 63 |
| base dexterity | 104 |
| additional dexterity | 16 |
| base reduce enemy fire resistance % | 2 |
| base reduce enemy cold resistance % | 2 |
| base reduce enemy lightning resistance % | 2 |
| additional all attributes | 31 |
| base critical strike multiplier | 150 |
| base cold damage % to convert to fire | 50 |
| base chance to ignite % | 9 |
| global always hit | 1 |
| keystone iron reflexes | 1 |
| global cannot crit | 1 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| keystone strong bowman | 1 |
| keystone point blank | 1 |
| main hand local minimum added physical damage | 103 |
| main hand local maximum added physical damage | 180 |
| main hand local attack speed +% | 12 |
| main hand local critical strike chance | 668 |
| physical ranged attack damage taken + | -25 |
| local additional block chance % | 5 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| melee range + | 2 |
| local display socketed gems get elemental proliferation level | 20 |
| dummy stat display nothing | 1 |
| melee damage +% | 14 |
| footstep effect variation | 1 |
| number of equipped uniques | 4 |
| additional strength and intelligence | 10 |
| base lightning damage % to convert to fire | 50 |
| deal no non fire damage | 1 |
| cold and lightning damage resistance % | 15 |
| chance to freeze shock ignite % | 10 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| unique fire damage shocks | 1 |
| unique cold damage ignites | 1 |
| unique lightning damage freezes | 1 |
| old do not use base life leech from elemental damage permyriad | 100 |
| dual wield inherent physical attack damage +% final | 20 |
| keystone unwavering stance | 1 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack speed +% while ignited | 20 |
| cast speed +% while ignited | 20 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 34 |
| damage +% vs frozen shocked ignited enemies | 25 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.