Grandmasters: Meme_sticks_and_things /130
StatValue
IsDisabled0
level31
main hand weapon type6
off hand weapon type6
block while dual wielding %15
spell damage +%162
local physical damage +%49
attack minimum added physical damage4
attack maximum added physical damage7
attack minimum added cold damage1
attack maximum added cold damage2
accuracy rating62
base life gained on enemy death4
base mana gained on enemy death3
maximum physical damage reduction %90
base physical damage reduction rating23
physical damage reduction rating +%26
local physical damage reduction rating +%14
base evasion rating74
base maximum life199
maximum life +%54
base maximum mana65
mana regeneration rate per minute %105
mana regeneration rate +%30
base maximum energy shield10
maximum energy shield +%10
energy shield recharge rate per minute %1200
base resist all elements %12
resist all elements % per endurance charge4
base fire damage resistance %48
base cold damage resistance %7
base lightning damage resistance %14
base chaos damage resistance %20
base movement velocity +%10
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%4
base stun recovery +%13
main hand base weapon attack duration ms769
off hand base weapon attack duration ms769
main hand base maximum attack distance120
off hand base maximum attack distance120
local base physical damage reduction rating3
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base skill area of effect +%15
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%44
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed cold gem level +1
max fuse arrow orbs5
critical strike chance +% per power charge50
local critical strike chance +%11
accuracy rating per level2
evasion rating per level300
local accuracy rating38
base strength83
base intelligence63
additional intelligence20
base dexterity14
additional dexterity17
base critical strike multiplier150
area damage +%20
from armour movement speed +%-3
local armour and evasion +%30
main hand local physical damage +%49
main hand local minimum added physical damage9
main hand local maximum added physical damage17
main hand local critical strike chance800
off hand local minimum added physical damage9
off hand local maximum added physical damage17
off hand local critical strike chance800
off hand local critical strike chance +%11
off hand local accuracy rating38
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
light radius +%30
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
summon totem cast speed +%15
melee damage +%14
number of equipped uniques1
additional strength and intelligence23
totem damage +%24
totem skill cast speed +%3
totem skill attack speed +%5
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
pvp shield damage +% final-15
number of equipped magic items1
number of assigned keystones1
object inherent damage +% final per frenzy charge4
number of equipped corrupted items2
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
current difficulty1
used teleports2
number of equipped items10
number of equipped normal items1
damage +% final vs non taunt target from ot-10
max fire beam stacks8
keystone ancestral bond1
local item stats are doubled in breach2
damage taken when hit +% final per fortification-1
base max fortification20
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