Grandmasters: Nekrothaft /158
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 魔力每秒回复 200 点 |
level | 93 |
main hand weapon type | 4 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
damage +% | 9 |
spell damage +% | 14 |
physical damage +% | 33 |
local physical damage +% | 236 |
attack minimum added physical damage | 1 |
attack maximum added physical damage | 4 |
local minimum added physical damage | 10 |
local maximum added physical damage | 20 |
physical mace damage +% | 14 |
attack minimum added cold damage | 6 |
attack maximum added cold damage | 11 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 5 |
attack minimum added chaos damage | 1 |
attack maximum added chaos damage | 3 |
attack speed +% | 30 |
local attack speed +% | -10 |
melee attack speed +% | 4 |
accuracy rating | 1726 |
accuracy rating +% | 90 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1617 |
physical damage reduction rating +% | 210 |
local physical damage reduction rating +% | 221 |
base evasion rating | 53 |
base maximum life | 665 |
maximum life +% | 210 |
base life regeneration rate per minute | 521 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 99 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 82 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 86 |
base cold damage resistance % | 98 |
base lightning damage resistance % | 46 |
base chaos damage resistance % | 64 |
base movement velocity +% | 35 |
max endurance charges | 9 |
max frenzy charges | 4 |
max power charges | 3 |
base mana cost -% | 12 |
base stun recovery +% | 17 |
imp variation | 3 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
weapon elemental damage +% | 27 |
two handed melee physical damage +% | 168 |
two handed melee stun duration +% | 20 |
two handed melee attack speed +% | 25 |
two handed melee accuracy rating +% | 20 |
one handed melee physical damage +% | 13 |
base stun duration +% | 70 |
local base physical damage reduction rating | 69 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
endurance charge duration +% | 72 |
base frenzy charge duration +% | 18 |
base skill area of effect +% | 15 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 354 |
melee physical damage +% | 34 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 342 |
additional strength | 45 |
base intelligence | 54 |
base dexterity | 134 |
additional all attributes | 30 |
base critical strike multiplier | 150 |
area damage +% | 20 |
self elemental status duration -% | -50 |
global hit causes monster flee % | 10 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -5 |
local armour and energy shield +% | 200 |
main hand local physical damage +% | 236 |
main hand local minimum added physical damage | 89 |
main hand local maximum added physical damage | 138 |
main hand local attack speed +% | -10 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local display socketed gems get increased area level | 15 |
evasion and physical damage reduction rating +% | 84 |
melee range + | 2 |
melee damage +% | 24 |
number of equipped uniques | 3 |
additional strength and intelligence | 20 |
chance to gain endurance charge when hit % | 20 |
fire and lightning damage resistance % | 28 |
cold and lightning damage resistance % | 12 |
attack and cast speed +% | 11 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
bleed on melee attack chance % | 100 |
attack damage +% | 24 |
damage vs enemies on low life +% | 20 |
immune to bleeding | 1 |
pvp shield damage +% final | -15 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
base strength and intelligence | 20 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
enchantment boots minimum added fire damage on kill 4s | 45 |
enchantment boots maximum added fire damage on kill 4s | 68 |
action speed cannot be reduced below base | 1 |
movement speed cannot be reduced below base | 1 |
damage +% per endurance charge | 6 |
stun threshold +% | 20 |
physical damage to return to melee attacker | 6 |
elemental damage taken +% at maximum endurance charges | -8 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast commandment of flames on hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 3 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
puncture damage +% | 40 |
base body armour physical damage reduction rating | 1377 |
current difficulty | 1 |
number of equipped items | 9 |
attack speed +% per 200 accuracy rating | 1 |
gain maximum endurance charges on endurance charge gained % chance | 1 |
damage +% final vs non taunt target from ot | -10 |
poison on melee hit | 100 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |