Grandmasters: StaciKeanan /156
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| level | 94 | 
| main hand weapon type | 2 | 
| off hand weapon type | 14 | 
| block while dual wielding % | 15 | 
| spell damage +% | 30 | 
| physical damage +% | 12 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 882 | 
| physical damage reduction rating +% | 24 | 
| base evasion rating | 53 | 
| base maximum life | 332 | 
| maximum life +% | 201 | 
| base maximum mana | 88 | 
| maximum mana +% | 28 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 65 | 
| base maximum energy shield | 460 | 
| local energy shield | 35 | 
| energy shield recharge rate per minute % | 1200 | 
| base resist all elements % | -8 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 71 | 
| base cold damage resistance % | 69 | 
| base lightning damage resistance % | 83 | 
| base chaos damage resistance % | -60 | 
| minion maximum life +% | 108 | 
| base spectre maximum life +% | 100 | 
| base number of spectres allowed | 1 | 
| base number of zombies allowed | 6 | 
| base movement velocity +% | 25 | 
| max endurance charges | 4 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| skill effect duration +% | 30 | 
| base cast speed +% | 14 | 
| imp variation | 4 | 
| main hand base weapon attack duration ms | 714 | 
| main hand base maximum attack distance | 11 | 
| main hand quality | 20 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 324 | 
| dummy stat display nothing | 4 | 
| minion damage +% | 180 | 
| melee physical damage +% | 8 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| local socketed minion gem level + | 2 | 
| max fuse arrow orbs | 5 | 
| base number of skeletons allowed | 5 | 
| critical strike chance +% per power charge | 40 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| local accuracy rating | 185 | 
| base strength | 474 | 
| additional strength | 292 | 
| base intelligence | 232 | 
| base dexterity | 44 | 
| additional all attributes | 108 | 
| base critical strike multiplier | 150 | 
| minion movement speed +% | 98 | 
| self elemental status duration -% | -50 | 
| from armour movement speed +% | -5 | 
| local armour and energy shield +% | 347 | 
| keystone elemental equilibrium | 1 | 
| main hand local minimum added physical damage | 26 | 
| main hand local maximum added physical damage | 43 | 
| main hand local critical strike chance | 500 | 
| main hand local accuracy rating | 185 | 
| physical attack damage taken + | -4 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 76 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| extra gore | 1 | 
| evasion and physical damage reduction rating +% | 24 | 
| local strength requirement +% | 25 | 
| skeleton duration +% | 152 | 
| regenerate energy shield instead of life | 1 | 
| melee range + | 2 | 
| melee damage +% | 14 | 
| footstep effect variation | 12 | 
| number of equipped uniques | 6 | 
| additional strength and dexterity | 9 | 
| local charges used +% | -21 | 
| fire and cold damage resistance % | 16 | 
| attack and cast speed +% | 5 | 
| map spawn two bosses | 20 | 
| keystone mana shield | 1 | 
| dexterity +% | 10 | 
| strength +% | 12 | 
| intelligence +% | -28 | 
| minion attack speed +% | 12 | 
| minion cast speed +% | 12 | 
| minion life regeneration rate per minute % | 90 | 
| minion elemental resistance % | 16 | 
| minion chaos resistance % | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| pvp shield damage +% final | -15 | 
| number of assigned keystones | 3 | 
| number of equipped corrupted items | 1 | 
| base strength and intelligence | 10 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| stun threshold +% | 20 | 
| spectre damage +% | 100 | 
| physical damage reduction and minion physical damage reduction % per raised zombie | 1 | 
| offerings also buff you | 1 | 
| auras grant attack and cast speed +% to you and your allies | 3 | 
| minion damage taken +% from spike traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| minion damage taken +% from guillotine traps final | -90 | 
| non curse aura effect +% | 3 | 
| max talisman degen stacks | 20 | 
| max frost nova stacks | 20 | 
| max charged attack stacks | 6 | 
| maximum energy shield + per 5 strength | 2 | 
| summon skeletons num additional warrior skeletons | 2 | 
| damage +% for you and allies affected by your auras | 30 | 
| base body armour physical damage reduction rating | 656 | 
| number of equipped items | 9 | 
| elemental resistances +% for you and allies affected by your auras | 20 | 
| damage +% final vs non taunt target from ot | -10 | 
| max fire beam stacks | 8 | 
| X mana per 4 strength | 2 | 
| energy shield +% per 10 strength | 2 | 
| X life per 4 dexterity | 1 | 
| melee physical damage +% per 10 dexterity | 2 | 
| X accuracy per 2 intelligence | 4 | 
| evasion +% per 10 intelligence | 2 | 
| base cannot gain bleeding | 1 | 
| keystone eldritch battery | 1 | 
| number of zombies allowed +1 per X strength | 300 | 
| minions gain your strength | 1 | 
| zombie damage leeched as life to you permyriad if over 1000 strength | 200 | 
| zombie slam cooldown speed +% | 200 | 
| zombie slam damage +% | 60 | 
| critical ailment dot multiplier + | 50 | 
| non aura vaal skills soul requirement +% | 100 | 
| summon skeletons cooldown modifier ms | 1000 | 
| object inherent damage +% final per frenzy charge | 4 | 
| charged dash damage +% | 40 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































