Grandmasters: The_Fire_Within /115
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 魔力每秒回复 200 点 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 86 |
main hand weapon type | 1 |
off hand weapon type | 13 |
local extra max charges | 19 |
shield block % | 26 |
old do not use spell block % from assumed block value | 80 |
block while dual wielding % | 15 |
spell damage +% | 22 |
local physical damage +% | 134 |
attack minimum added physical damage | 9 |
attack maximum added physical damage | 18 |
fire damage +% | 26 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 23 |
base critical strike multiplier + | 20 |
old do not use mana leech from physical damage % | 1 |
base mana gained on enemy death | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1813 |
physical damage reduction rating +% | 106 |
local physical damage reduction rating +% | 123 |
base evasion rating | 632 |
base maximum life | 620 |
maximum life +% | 151 |
base life regeneration rate per minute | 551 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 62 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 136 |
base maximum energy shield | 73 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 107 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 37 |
base cold damage resistance % | 73 |
base lightning damage resistance % | 32 |
base chaos damage resistance % | 139 |
base item found rarity +% | -6 |
base movement velocity +% | 25 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
burn damage +% | 105 |
skill effect duration +% | 45 |
base cast speed +% | 12 |
main hand base weapon attack duration ms | 645 |
main hand base maximum attack distance | 7 |
main hand quality | 20 |
base life gain per target | 3 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 43 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 798 |
melee physical damage +% | 8 |
maximum block % | 75 |
base shield physical damage reduction rating | 194 |
base shield maximum energy shield | 56 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 332 |
additional strength | 27 |
base intelligence | 114 |
base dexterity | 44 |
additional dexterity | 17 |
additional all attributes | 23 |
base critical strike multiplier | 150 |
area damage +% | 8 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 77 |
local armour and evasion +% | 96 |
keystone elemental equilibrium | 1 |
main hand local physical damage +% | 134 |
main hand local minimum added physical damage | 9 |
main hand local maximum added physical damage | 20 |
main hand local critical strike chance | 500 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 4 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
evasion and physical damage reduction rating +% | 24 |
melee range + | 2 |
dummy stat display nothing | 2 |
footstep effect variation | 12 |
number of equipped uniques | 4 |
additional dexterity and intelligence | 24 |
map spawn two bosses | 20 |
aura effect +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |