IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 91 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 98 |
local physical damage +% | 57 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 8 |
local minimum added physical damage | 38 |
local maximum added physical damage | 106 |
physical bow damage +% | 36 |
chaos damage +% | 76 |
attack speed +% | 49 |
local attack speed +% | 11 |
accuracy rating | 267 |
accuracy rating +% | 40 |
base critical strike multiplier + | 146 |
base life gained on enemy death | 5 |
base stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 758 |
base evasion rating | 2907 |
evasion rating +% | 25 |
local evasion rating +% | 288 |
base maximum life | 594 |
maximum life +% | 210 |
base maximum mana | 72 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 8 |
maximum energy shield +% | 15 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 39 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 91 |
base cold damage resistance % | 127 |
base lightning damage resistance % | 96 |
base chaos damage resistance % | 31 |
projectiles pierce 1 additional target per 10 stat value | 50 |
number of additional arrows | 5 |
base movement velocity +% | 60 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 4 |
skill effect duration +% | 25 |
base cast speed +% | 6 |
main hand base weapon attack duration ms | 741 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base life gain per target | 3 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 36 |
power charge duration +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 264 |
knockback on crit with bow | 1 |
elemental damage +% | 20 |
melee physical damage +% | 8 |
maximum block % | 75 |
projectile damage +% | 92 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
degen effect +% | -10 |
critical strike chance +% | 141 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 184 |
additional strength | 53 |
base intelligence | 63 |
base dexterity | 253 |
additional dexterity | 50 |
mana leech speed +% | 10 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 40 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 164 |
keystone acrobatics | 1 |
main hand local physical damage +% | 57 |
main hand local minimum added physical damage | 65 |
main hand local maximum added physical damage | 186 |
main hand local attack speed +% | 11 |
main hand local critical strike chance | 600 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
unique facebreaker unarmed melee physical damage +% final | 622 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 60 |
melee range + | 2 |
number of equipped uniques | 6 |
silver footprints from item | 1 |
fire and lightning damage resistance % | 31 |
attack and cast speed +% | 2 |
map spawn two bosses | 20 |
base spell suppression chance % | 14 |
damage over time +% | 159 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 10 |
attack maximum added physical damage with bow | 20 |
curse on hit level vulnerability | 12 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical damage over time +% | 25 |
base mana leech from attack damage permyriad | 40 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
base poison damage +% | 70 |
base chance to poison on hit % | 10 |
spell suppression chance % if taken spell damage recently | 8 |
stun threshold +% | 20 |
gain power charge on non critical strike % | 10 |
critical strike multiplier + per power charge | 8 |
apply poison on hit vs bleeding enemies % | 65 |
maim on hit % vs poisoned enemies | 50 |
bleed on hit with attacks % | 30 |
additional critical strike chance per power charge permyriad | 50 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
tornado shot num of secondary projectiles | 2 |
current difficulty | 3 |
damage taken +% if not hit recently final | -20 |
evasion +% if hit recently | 50 |
number of equipped items | 10 |
skill effect duration +% if killed maimed enemy recently | 30 |
physical damage % to add as chaos vs bleeding enemies | 20 |
poison from critical strikes damage +% final | 100 |
bleed damage +% vs maimed enemies final | 100 |
damage +% final vs non taunt target from ot | -10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |