Grandmasters: Xukai /128
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
偷取的每秒最大生命总恢复量提高 100%
偷取的每秒最大魔力总恢复量提高 100%
level90
main hand weapon type1
off hand weapon type13
cannot have life leeched from1
shield block %50
block while dual wielding %15
block recovery +%60
shield armour +%60
physical damage +%20
local physical damage +%169
attack minimum added physical damage69
attack maximum added physical damage114
local minimum added physical damage25
local maximum added physical damage45
physical claw damage +%36
physical dagger damage +%36
physical sword damage +%92
attack speed +%26
local attack speed +%27
sword attack speed +%4
accuracy rating370
base critical strike multiplier +187
old do not use life leech from physical damage %12
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating3802
local physical damage reduction rating +%440
base evasion rating53
base maximum life756
maximum life +%161
base maximum mana40
mana regeneration rate per minute %105
base maximum energy shield46
energy shield recharge rate per minute %2000
base resist all elements %24
resist all elements % per endurance charge4
base fire damage resistance %130
base cold damage resistance %217
base lightning damage resistance %84
base chaos damage resistance %86
base movement velocity +%35
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%6
while using sword reduce enemy block %35
main hand base weapon attack duration ms588
main hand base maximum attack distance7
main hand quality20
one handed melee physical damage +%100
one handed melee attack speed +%25
one handed melee accuracy rating +%22
local base physical damage reduction rating758
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
physical damage reduction % per endurance charge4
life regeneration rate per minute %210
melee physical damage +%51
maximum block %75
base shield physical damage reduction rating1218
base shield maximum energy shield94
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%40
critical strike chance +%191
critical strike chance +% per power charge50
local critical strike chance +%38
dagger critical strike chance +%25
claw critical strike chance +%25
accuracy rating per level2
evasion rating per level300
base strength243
additional strength96
base intelligence14
additional intelligence74
base dexterity263
additional all attributes40
base critical strike multiplier150
one handed melee critical strike chance +%170
sword critical strike multiplier +20
avoid all elemental status %8
one handed melee critical strike multiplier +25
from armour movement speed +%-3
local armour and energy shield +%116
keystone acrobatics1
main hand local physical damage +%169
main hand local minimum added physical damage51
main hand local maximum added physical damage93
main hand local attack speed +%27
main hand local critical strike chance500
main hand local critical strike chance +%38
keystone phase acrobatics1
keystone blood magic1
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
melee physical damage taken % to deal to attacker15
melee range +2
melee weapon critical strike multiplier +145
dummy stat display nothing2
footstep effect variation15
number of equipped uniques2
map spawn two bosses20
mortal conviction mana reservation +% final-60
base leech is instant on critical1
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
local bleed on hit1
main hand bleed on hit1
sword critical strike chance +%135
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20