Grandmasters: _Shoryuuken_ /115
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 每秒再生 200 魔力 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% |
| level | 71 |
| main hand weapon type | 10 |
| off hand weapon type | 13 |
| local extra max charges | 18 |
| shield block % | 42 |
| old do not use spell block % from assumed block value | 50 |
| block while dual wielding % | 15 |
| spell damage +% | 172 |
| cold damage +% | 119 |
| accuracy rating | 333 |
| base critical strike multiplier + | 13 |
| old do not use mana leech from physical damage % | 2 |
| base life gained on enemy death | 10 |
| base mana gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 88 |
| base evasion rating | 53 |
| base maximum life | 191 |
| maximum life +% | 47 |
| base maximum mana | 244 |
| maximum mana +% | 44 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 163 |
| base maximum energy shield | 393 |
| local energy shield | 57 |
| local energy shield +% | 168 |
| energy shield recharge rate per minute % | 2000 |
| energy shield delay -% | -50 |
| base resist all elements % | 19 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 74 |
| base cold damage resistance % | 64 |
| base lightning damage resistance % | 49 |
| base chaos damage resistance % | 12 |
| base item found rarity +% | 12 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 5 |
| chill duration +% | 30 |
| freeze duration +% | 40 |
| base mana cost -% | 7 |
| base cast speed +% | 26 |
| avoid interruption while casting % | 55 |
| base stun recovery +% | 25 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 5 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 25 |
| local recharge on crit | 1 |
| spell elemental damage +% | 16 |
| resist all elements +% while holding shield | 22 |
| spell damage +% per power charge | 4 |
| buff effect on self +% | 5 |
| base skill area of effect +% | 50 |
| physical damage reduction % per endurance charge | 4 |
| base chance to freeze % | 10 |
| elemental damage +% | 54 |
| shield maximum energy shield +% | 80 |
| maximum block % | 75 |
| base shield maximum energy shield | 73 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 64 |
| critical strike chance +% per power charge | 50 |
| spell critical strike chance +% | 99 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 144 |
| base intelligence | 304 |
| additional intelligence | 40 |
| base dexterity | 84 |
| additional dexterity | 18 |
| base reduce enemy cold resistance % | 2 |
| base critical strike multiplier | 150 |
| area damage +% | 20 |
| global always hit | 1 |
| global cannot crit | 1 |
| from armour movement speed +% | -6 |
| local armour and energy shield +% | 42 |
| main hand local minimum added physical damage | 17 |
| main hand local maximum added physical damage | 67 |
| main hand local critical strike chance | 698 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| local display socketed gems get concentrated area level | 15 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| local six linked white sockets | 1 |
| local unique tabula rasa no requirement or energy shield | 1 |
| footstep effect variation | 3 |
| number of equipped uniques | 5 |
| fire and lightning damage resistance % | 16 |
| map spawn two bosses | 20 |
| unique gain power charge on non crit | 1 |
| unique lose all power charges on crit | 1 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| shield spell block % | 2 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.