Grandmasters: billayers /143
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level99
main hand weapon type10
off hand weapon type13
shield block %31
block while dual wielding %15
spell damage +%177
physical damage +%21
attack minimum added physical damage14
attack maximum added physical damage24
physical claw damage +%14
physical dagger damage +%66
fire damage +%16
local minimum added lightning damage2
local maximum added lightning damage76
attack speed +%12
local attack speed +%17
dagger attack speed +%15
accuracy rating610
base critical strike multiplier +144
critical strike multiplier with dagger +20
maximum physical damage reduction %90
base physical damage reduction rating649
physical damage reduction rating +%28
local physical damage reduction rating +%203
base evasion rating53
evasion rating +%25
base maximum life125
maximum life +%17
base maximum mana246
mana regeneration rate per minute %105
mana regeneration rate +%105
base maximum energy shield956
maximum energy shield +%227
local energy shield204
local energy shield +%395
energy shield recharge rate per minute %1200
energy shield recharge rate +%45
energy shield delay -%10
base resist all elements %41
resist all elements % per endurance charge4
base fire damage resistance %101
base cold damage resistance %91
base lightning damage resistance %69
base projectile speed +%8
base movement velocity +%35
max endurance charges3
max frenzy charges3
max power charges7
shock duration +%16
base cast speed +%9
base stun recovery +%15
main hand base weapon attack duration ms690
main hand base maximum attack distance5
base spell critical strike multiplier +70
one handed melee attack speed +%4
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
spell damage +% per power charge4
power charge duration +%54
physical damage reduction % per endurance charge4
elemental damage +%20
maximum block %75
base shield maximum energy shield542
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%334
critical strike chance +% per power charge50
spell critical strike chance +%265
local critical strike chance +%24
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
base strength54
additional strength59
base intelligence382
additional intelligence79
base dexterity94
additional dexterity43
additional all attributes20
base critical strike multiplier150
base chance to shock %3
local always hit1
from armour movement speed +%-7
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
keystone pain attunement1
main hand local minimum added physical damage15
main hand local maximum added physical damage59
main hand local minimum added lightning damage2
main hand local maximum added lightning damage76
main hand local attack speed +%17
main hand local critical strike chance660
main hand local critical strike chance +%24
main hand local always hit1
base reservation +%-40
base aura area of effect +%54
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
no life regeneration1
keystone ghost reaver1
chaos damage does not bypass energy shield1
add power charge on critical strike %25
footstep effect variation3
number of equipped uniques4
light radius scales with energy shield1
map spawn two bosses20
old do not use base life leech from physical damage permyriad100
base leech is instant on critical1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods3
attack speed +% while holding shield6
attack damage +%12
pvp shield damage +% final-15
number of assigned keystones2
object inherent damage +% final per frenzy charge4
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
stun threshold based on % mana instead of life500
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%54
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20