Grandmasters: not_done_yet /114
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
level | 68 |
main hand weapon type | 4 |
off hand weapon type | 14 |
local extra max charges | 17 |
old do not use spell block % from assumed block value | 21 |
block while dual wielding % | 15 |
local physical damage +% | 105 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 40 |
old do not use mana leech from physical damage % | 1 |
base stun threshold reduction +% | 9 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 318 |
base evasion rating | 611 |
base maximum life | 158 |
maximum life +% | 69 |
base life regeneration rate per minute | 330 |
base maximum mana | 267 |
maximum mana +% | 111 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 222 |
base maximum energy shield | 467 |
maximum energy shield +% | 100 |
local energy shield +% | 177 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 20 |
base resist all elements % | 40 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 69 |
base cold damage resistance % | 68 |
base lightning damage resistance % | 75 |
base chaos damage resistance % | 22 |
base item found rarity +% | 49 |
minion maximum life +% | 78 |
base number of zombies allowed | 2 |
totem life +% | 32 |
base movement velocity +% | 15 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
skill effect duration +% | 105 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 6 |
base stun duration +% | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
totem duration +% | 25 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 108 |
minion damage +% | 103 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed melee gem level + | 1 |
local socketed minion gem level + | 1 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 3 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
additional strength | 16 |
base intelligence | 272 |
base dexterity | 94 |
additional dexterity | 18 |
base critical strike multiplier | 150 |
minion movement speed +% | 14 |
from armour movement speed +% | -3 |
local armour and energy shield +% | 65 |
local armour and evasion +% | 53 |
local evasion and energy shield +% | 111 |
minimum physical damage to return to melee attacker | 10 |
main hand local physical damage +% | 105 |
main hand local minimum added physical damage | 42 |
main hand local maximum added physical damage | 88 |
main hand local critical strike chance | 500 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
number of additional totems allowed | 1 |
dual wield inherent attack speed +% final | 10 |
local strength requirement +% | -20 |
deal no damage yourself | 1 |
summon totem cast speed +% | 14 |
number of equipped uniques | 6 |
totem skill cast speed +% | 4 |
totem skill attack speed +% | 6 |
cold and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
aura effect +% | 10 |
minion attack speed +% | 12 |
minion cast speed +% | 12 |
old do not use minion life leech from any damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |