憎恨之念
恶魔
区域: InvasionBoss
击中时有 50% 的几率获得狂怒球
技能可以额外发射 1 个投射物
狂怒球数量上限 +3
攻击速度加快 35%
施法速度加快 35%
移动速度加快 75%
50% 的物理伤害转换为火焰伤害
掉落的物品数量提高 300%
掉落的物品稀有度提高 800%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Hatespitter
幽魂N
地区InvasionBoss
End Game生命上限提高 50%
标签demon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • InvasionBoss: 憎恨之念, 古灵实验者:扫荡者, 古灵实验者:长鞭
  • 生命
    225%
    闪避值
    +10%
    异常状态临界值
    225%
    抗性
    30 30 30 20
    伤害
    210%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    3 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    130%
    类型
    DemonRangedBossInvasion
    Metadata
    DemonFemaleRangedBossInvasion
    等级
    68
    生命
    14,475
    护甲
    28,790
    闪避值
    5,213
    能量护盾
    0
    伤害
    784
    法术伤害
    784
    命中
    290
    攻击间隔
    3
    经验值
    15,383
    异常状态临界值
    14,475
    冰缓
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    DemonFemaleRangedProjectileInvasion
    攻击, 范围攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 628–941
    暴击几率: 5%
    攻击间隔: 3 秒
    伤害总降 60%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonModular/DemonFemaleRangedBossInvasion"] = {
        name = "Hatespitter",
        life = 2.25,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 3,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "DemonFemaleRangedProjectileInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DemonFemaleRangedProjectileInvasion"] = {
        name = "DemonFemaleRangedProjectileInvasion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "active_skill_damage_+%_final",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {-60, -60, 30, levelRequirement = 30, statInterpolation = {},  cost = { }, },
        },
    }
    
    击中时有 50% 的几率获得狂怒球
    IdMonsterImplicitGainsFrenzyChargeOnHit1
    FamilyMonsterGrantsCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • add frenzy charge on skill hit % Min: 50 Max: 50 全域
  • Craft Tagsfrenzy_charge
    技能可以额外发射 1 个投射物
    IdMonsterMultipleProjectilesImplicit2
    FamilyMonsterMultipleProjectile
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 1 Max: 1 全域
  • 狂怒球数量上限 +3
    IdMonsterAdditionalFrenzyCharges
    FamilyMaximumFrenzyCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • max frenzy charges Min: 3 Max: 3 全域
  • Craft Tagsfrenzy_charge
    攻击速度加快 35%
    施法速度加快 35%
    移动速度加快 75%
    IdMonsterImplicitAuraSpeed1
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level4 (Effective: 3)
    Stats
  • attack speed +% Min: 35 Max: 35 全域
  • base cast speed +% Min: 35 Max: 35 全域
  • base movement velocity +% Min: 75 Max: 75 全域
  • Craft Tagsspeed
    速度光环
    范围: 45
    周围友军增加攻击与移动速度
    攻击速度加快 35%
    施法速度加快 35%
    增益效果使移动速度加快 75%
    Speed Aura
    50% 的物理伤害转换为火焰伤害
    IdMonsterConvertToFireDamage2
    FamilyFireDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 全域
  • monster dropped item quantity +% Min: 300 Max: 300 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 全域
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • level 33 or lower damage +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage
    Edit

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