憎恨之念
恶魔
区域: InvasionBoss
击中时有 50% 的几率获得狂怒球
技能可以额外发射 1 个投射物
狂怒球数量上限 +3
攻击速度加快 35%
施法速度加快 35%
移动速度加快 75%
50% 的物理伤害转换为火焰伤害
掉落的物品数量提高 300%
掉落的物品稀有度提高 800%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
技能可以额外发射 1 个投射物
狂怒球数量上限 +3
攻击速度加快 35%
施法速度加快 35%
移动速度加快 75%
50% 的物理伤害转换为火焰伤害
掉落的物品数量提高 300%
掉落的物品稀有度提高 800%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Hatespitter
幽魂 | N |
---|---|
地区 | InvasionBoss |
End Game | 生命上限提高 50% |
标签 | demon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
生命
225%
闪避值
+10%
异常状态临界值
225%
抗性
30 30 30 20
伤害
210%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
3 秒
伤害分布
±20%
经验值
150%
Model Size
130%
类型
DemonRangedBossInvasion
Metadata
DemonFemaleRangedBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,475
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
784
法术伤害
784
命中
290
攻击间隔
3
经验值
15,383
异常状态临界值
14,475
冰缓
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedProjectileInvasion
攻击, 范围攻击, 投射物, ProjectilesNotFromUser
基本伤害: 628–941
暴击几率: 5%
攻击间隔: 3 秒
伤害总降 60%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRangedBossInvasion"] = { name = "Hatespitter", life = 2.25, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.1, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "DemonFemaleRangedProjectileInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonFemaleRangedProjectileInvasion"] = { name = "DemonFemaleRangedProjectileInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {-60, -60, 30, levelRequirement = 30, statInterpolation = {}, cost = { }, }, }, }
击中时有 50% 的几率获得狂怒球
Id | MonsterImplicitGainsFrenzyChargeOnHit1 |
---|---|
Family | MonsterGrantsCharges |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
技能可以额外发射 1 个投射物
Id | MonsterMultipleProjectilesImplicit2 |
---|---|
Family | MonsterMultipleProjectile |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
狂怒球数量上限 +3
Id | MonsterAdditionalFrenzyCharges |
---|---|
Family | MaximumFrenzyCharges |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
攻击速度加快 35%
施法速度加快 35%
移动速度加快 75%
Id | MonsterImplicitAuraSpeed1 |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
速度光环
范围: 45
周围友军增加攻击与移动速度
攻击速度加快 35%
施法速度加快 35%
增益效果使移动速度加快 75%
施法速度加快 35%
增益效果使移动速度加快 75%
Speed Aura
50% 的物理伤害转换为火焰伤害
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
掉落的物品数量提高 300%
掉落的物品稀有度提高 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.