幽魂Y
地区月影神殿 2 层, 永恒的实验室, 奇术秘所, 禁阅档案, 扭曲审判所, 小礼拜堂, 隐蔽高温浴室, 月耀幽室, 奇术秘所, 禁断书库, 扭曲审判所, 小礼拜堂, 隐蔽浴场, 月耀幽室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 禁闭祭坛, 沉沦之间, InvasionBoss, 卡兰德之湖
标签animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
Packs
  • 月影神殿 2 层: 古灵实验者:长鞭
  • 永恒的实验室: 古灵实验者:长鞭
  • WorldAreas#803: 复生师, 古灵实验者:长鞭
  • WorldAreas#803: 古灵实验者:长鞭, 古灵实验者:雷电
  • WorldAreas#881, WorldAreas#1010, 沉沦之间: 复生师, 古灵实验者:长鞭
  • WorldAreas#881, WorldAreas#1010, 沉沦之间: 古灵实验者:长鞭, 古灵实验者:雷电
  • WorldAreas#806: 古灵实验者:扫荡者, 古灵实验者:长鞭
  • WorldAreas#884, WorldAreas#975, 禁闭祭坛: 古灵实验者:扫荡者, 古灵实验者:长鞭
  • WorldAreas#1339: 古灵实验者:长鞭
  • WorldAreas#1380: 派蒂的古灵实验者, 古灵实验者:扫荡者, 古灵实验者:长鞭
  • WorldAreas#1356: 古灵实验者:长鞭, 派蒂的古灵实验者
  • InvasionBoss: 苦痛之象, 古灵实验者:长鞭, 古灵实验者:雷电
  • InvasionBoss: 憎恨之念, 古灵实验者:扫荡者, 古灵实验者:长鞭
  • InvasionBoss: 苦痛艺者卡瓦, 古灵实验者:长鞭
  • InvasionBoss: 刽子手阿塔古楚, 古灵实验者:长鞭
  • 古灵实验者:长鞭, 古灵实验者:雷电
  • 古灵实验者:长鞭, 派蒂的古灵实验者, 古灵实验者:扫荡者
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 古灵实验者:长鞭, 古灵实验者:雷电
  • 生命
    99%
    异常状态临界值
    99%
    抗性
    0 0 75 0
    伤害
    88%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 18
    攻击间隔
    2.445 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    90%
    类型
    DemonFemale
    Metadata
    DemonFemale
    等级
    83
    生命
    31,697
    护甲
    92,477
    闪避值
    7,860
    能量护盾
    0
    伤害
    792
    法术伤害
    792
    命中
    518
    攻击间隔
    2.445
    经验值
    14,445
    异常状态临界值
    31,697
    冰缓
    100
    Shock
    100
    Brittle
    567
    Scorch
    100
    Sap
    277
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 634–951
    暴击几率: 5%
    攻击间隔: 2.445 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeDemonFemale
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 634–951
    暴击几率: 5%
    攻击间隔: 2.445 秒
    对你的敌人无情痛击。
    近战打击范围 +1
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemale"] = {
        name = "Whipping Miscreation",
        life = 0.99,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "MeleeDemonFemale",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeDemonFemale"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    50% 的几率在击中时用脆弱诅咒敌人
    IdMonsterChanceToVulnerabilityOnHit2
    FamilyMonsterChanceToVulnerabilityOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • curse on hit % vulnerability Min: 50 Max: 50 全域
  • Craft Tagscaster curse
    古灵实验者:长鞭
    恶魔
    50% 的几率在击中时用脆弱诅咒敌人
    Whipping Miscreation
    幽魂Y
    标签animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood
    Packs
  • 古灵实验者:长鞭, 古灵实验者:扫荡者
  • 生命
    99%
    异常状态临界值
    99%
    抗性
    0 0 75 0
    伤害
    88%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 18
    攻击间隔
    2.445 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    90%
    类型
    DemonFemale
    Metadata
    DemonFemaleHellscape
    等级
    68
    生命
    6,369
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    329
    法术伤害
    329
    命中
    290
    攻击间隔
    2.445
    经验值
    11,281
    异常状态临界值
    6,369
    冰缓
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 263–394
    暴击几率: 5%
    攻击间隔: 2.445 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeDemonFemale
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 263–394
    暴击几率: 5%
    攻击间隔: 2.445 秒
    对你的敌人无情痛击。
    近战打击范围 +1
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemaleHellscape"] = {
        name = "Whipping Miscreation",
        life = 0.99,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
            "MeleeDemonFemale",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeDemonFemale"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    50% 的几率在击中时用脆弱诅咒敌人
    IdMonsterChanceToVulnerabilityOnHit2
    FamilyMonsterChanceToVulnerabilityOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • curse on hit % vulnerability Min: 50 Max: 50 全域
  • Craft Tagscaster curse
    古灵实验者:长鞭
    恶魔
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Whipping Miscreation
    幽魂Y
    地区上层神权之塔, 永恒的实验室
    标签animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood
    Packs
  • 上层神权之塔: 古灵实验者:长鞭, 古灵实验者:扫荡者, 古灵实验者
  • 永恒的实验室: 古灵实验者:长鞭, 古灵实验者:扫荡者, 古灵实验者
  • 永恒的实验室: 古灵实验者:长鞭, 古灵实验者:扫荡者, 古灵实验者
  • 生命
    99%
    异常状态临界值
    99%
    抗性
    0 0 75 0
    伤害
    88%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 18
    攻击间隔
    2.445 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    90%
    类型
    DemonFemale
    Metadata
    DemonFemalePortal
    等级
    68
    生命
    6,369
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    329
    法术伤害
    329
    命中
    290
    攻击间隔
    2.445
    经验值
    11,281
    异常状态临界值
    6,369
    冰缓
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 263–394
    暴击几率: 5%
    攻击间隔: 2.445 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonFemale/DemonFemalePortal"] = {
        name = "Whipping Miscreation",
        life = 0.99,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 2.445,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • Edit

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