Difforme flagellant
        
     Démon
Démon
Zone : Le Temple de Lunaris, niv. 2, Le Laboratoire éternel, Chambres arcaniques, Archives interdites, Inquisitorium malsain, Chapelle latérale, Caldarium dissimulé, Chambres au clair de lune, Néant des Souvenirs, Souvenir fragmenté, Whakawairua Tuahu, L'Asile de Poorjoy, InvasionBoss, Le Lac de Kalandra
50% de chances d'infliger Vulnérabilité au Toucher aux Ennemis
        
            Whipping Miscreation
        
    Vie
99%
Ailment Threshold
99%
Résistance
 0
0
 0
0
 75
75
 0
0Damage
88%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
90%
Type
DemonFemale
Metadata
DemonFemale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
83
Vie
31,697
Armure
92,477
Score d'Évasion
7,860
Damage
792
Dégâts des sorts
792
Précision
1,036
Attack Time
2.445
Expérience
14,445
Minion Life
6,040
Minion Damage
669
Ailment Threshold
31,697
Chill
100
Shock
100
Brittle
567
Scorch
100
Sap
277
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 634–951
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

MeleeDemonFemale
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 634–951
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
+1 mètre d'Allonge en mêlée
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge2"
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonFemale/DemonFemale"] = {
    name = "Whipping Miscreation",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.88,
    damageSpread = 0.2,
    attackTime = 2.445,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "MeleeDemonFemale",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeDemonFemale"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 50% de chances d'infliger Vulnérabilité au Toucher aux Ennemis
| Family | MonsterChanceToVulnerabilityOnHit | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | Lanceur de sorts Malédiction | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 1 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 | 
| Stats.mana_regeneration_rate_per_minute_% | 100 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.max_viper_strike_orbs | 4 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.max_fuse_arrow_orbs | 5 | 
| Stats.max_fire_beam_stacks | 8 | 
| Stats.max_charged_attack_stacks | 10 | 
| Stats.base_critical_strike_multiplier | 130 | 
| Stats.critical_ailment_dot_multiplier_+ | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 | 
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 | 
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 | 
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 | 
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 | 
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 | 
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 | 
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 | 
| Stats.resist_all_elements_%_per_endurance_charge | 4 | 
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 | 
| Stats.critical_strike_chance_+%_per_power_charge | 50 | 
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 | 
| Stats.maximum_block_% | 75 | 
| Stats.base_maximum_spell_block_% | 75 | 
| Stats.base_number_of_totems_allowed | 1 | 
| Stats.base_number_of_traps_allowed | 3 | 
| Stats.base_number_of_remote_mines_allowed | 5 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.maximum_life_leech_rate_%_per_minute | 1200 | 
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 | 
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 | 
| Stats.monster_ignite_damage_+%_final | -72 | 
| Stats.monster_bleeding_damage_+%_final | -86 | 
| Stats.monster_poison_damage_+%_final | -50 | 
| Stats.bleeding_moving_damage_%_of_base_override | 500 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.impaled_debuff_base_duration_ms | 8000 | 
| Stats.impaled_debuff_number_of_reflected_hits | 5 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.base_total_number_of_sigils_allowed | 3 | 
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 | 
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 | 
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 | 
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.actor_scale_+%_limit | 100 | 
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 | 
| Stats.base_max_fortification | 20 | 
| Stats.soul_eater_maximum_stacks | 45 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge2 | 
| Actor.slow_animations_go_to_idle | true | 
| Actor.main_hand_unarmed_type | Dagger | 
            Difforme flagellant
        
     Démon
Démon
50% de chances d'infliger Vulnérabilité au Toucher aux Ennemis
        
            Whipping Miscreation
        
    | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood | 
| Packs | 
Vie
99%
Ailment Threshold
99%
Résistance
 0
0
 0
0
 75
75
 0
0Damage
88%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
90%
Type
DemonFemale
Metadata
DemonFemaleHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
6,369
Armure
28,790
Score d'Évasion
4,739
Damage
329
Dégâts des sorts
329
Précision
580
Attack Time
2.445
Expérience
11,281
Minion Life
1,381
Minion Damage
262
Ailment Threshold
6,369
Chill
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 263–394
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

MeleeDemonFemale
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 263–394
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
+1 mètre d'Allonge en mêlée
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge2"
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonFemale/DemonFemaleHellscape"] = {
    name = "Whipping Miscreation",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.88,
    damageSpread = 0.2,
    attackTime = 2.445,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "MeleeDemonFemale",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeDemonFemale"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 50% de chances d'infliger Vulnérabilité au Toucher aux Ennemis
| Family | MonsterChanceToVulnerabilityOnHit | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | Lanceur de sorts Malédiction | 
            Difforme flagellant
        
     Démon
Démon
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
        cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
            Whipping Miscreation
        
    | Spectre | Y | 
|---|---|
| Area | Les Hauteurs du Sceptre divin, Le Laboratoire éternel | 
| Tags | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood | 
| Packs | 
Vie
99%
Ailment Threshold
99%
Résistance
 0
0
 0
0
 75
75
 0
0Damage
88%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
Expérience
110%
Model Size
90%
Type
DemonFemale
Metadata
DemonFemalePortal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
6,369
Armure
28,790
Score d'Évasion
4,739
Damage
329
Dégâts des sorts
329
Précision
580
Attack Time
2.445
Expérience
11,281
Minion Life
1,381
Minion Damage
262
Ailment Threshold
6,369
Chill
20
Shock
20
Brittle
114
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 263–394
Chances de coup critique: 5%
Attack Time: 2.445 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge2"
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonFemale/DemonFemalePortal"] = {
    name = "Whipping Miscreation",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.88,
    damageSpread = 0.2,
    attackTime = 2.445,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | 
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
   | Family | Nothing | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































