Décapiteur Ataguchu
Démon
monster base type attack cast speed +% and damage -% final [33]
% d'Augmentation de la Rareté des Objets cédés
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
% d'Augmentation de la Rareté des Objets cédés
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Beheader Ataguchu
Spectre | N |
---|---|
Area | Chambres arcaniques, Chambres au clair de lune, Chambres arcaniques, Chambres au clair de lune, Sources gelées |
Tags | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
Vie
200%
Ailment Threshold
200%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
DemonBoss1SideArea
Metadata
Demon1BossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.5
Expérience
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Inflige 114 Dégâts physiques de base par seconde
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [2]
is area damage [1]
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [2]
is area damage [1]
DesecratedGroundCycloneSideAreaBoss
Attack, Area, Melee, Movement
Cyclone
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Une attaque qui endommage les ennemis autour de vous, puis vous permet d'atteindre l'emplacement ciblé tout en exécutant une série d'attaques tourbillonnantes. Ne peut pas être modifié par Impitoyabilité ou Multifrappe.
60% de Perte de Dégâts
35% d'Augmentation des Dégâts physiques
120% d'Augmentation de la Vitesse d'attaque
120% Davantage de Vitesse de déplacement
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [30376]
desecrated ground art variation [1]
is area damage [1]
35% d'Augmentation des Dégâts physiques
120% d'Augmentation de la Vitesse d'attaque
120% Davantage de Vitesse de déplacement
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [30376]
desecrated ground art variation [1]
is area damage [1]
MonsterDemonCleaveEnrageSide
Attack, Area, Melee, DamageOverTime
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Inflige 114 Dégâts physiques de base par seconde
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [4]
is area damage [1]
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [4]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss1/Demon1BossSideArea"] = { name = "Beheader Ataguchu", life = 2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "DesecratedGroundCycloneSideAreaBoss", "MonsterDemonCleave", "MonsterDemonCleaveEnrageSide", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecratedGroundCycloneSideAreaBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_desecration_chaos_damage_per_minute", "physical_damage_+%", "attack_speed_+%", "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "active_skill_damage_+%_final", "desecrated_ground_art_variation", "is_area_damage", }, levels = { [1] = {0.75, 35, 120, 120, 40, -60, 1, levelRequirement = 4, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonCleave"] = { name = "MonsterDemonCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_speed_+%", "corrupted_blood_cleave_stacks_to_add", "is_area_damage", }, levels = { [1] = {150, -50, 2, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {235, -50, 2, levelRequirement = 5, statInterpolation = {1}, cost = { }, }, [3] = {320, -50, 2, levelRequirement = 8, statInterpolation = {1}, cost = { }, }, [4] = {406, -50, 2, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [5] = {491, -50, 2, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [6] = {576, -50, 2, levelRequirement = 14, statInterpolation = {1}, cost = { }, }, [7] = {661, -50, 2, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [8] = {746, -50, 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [9] = {832, -50, 2, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [10] = {917, -50, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [11] = {1002, -50, 2, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [12] = {1062, -50, 2, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [13] = {1458, -50, 2, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [14] = {1854, -50, 2, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [15] = {2250, -50, 2, levelRequirement = 51, statInterpolation = {1}, cost = { }, }, [16] = {2646, -50, 2, levelRequirement = 54, statInterpolation = {1}, cost = { }, }, [17] = {3345, -50, 2, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [18] = {4045, -50, 2, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {4744, -50, 2, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [20] = {5443, -50, 2, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [21] = {6142, -50, 2, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [22] = {6842, -50, 2, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [23] = {7541, -50, 2, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [24] = {8240, -50, 2, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [25] = {9049, -50, 2, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [26] = {9858, -50, 2, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [27] = {10666, -50, 2, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [28] = {11475, -50, 2, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [29] = {12284, -50, 2, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [30] = {13093, -50, 2, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [31] = {13901, -50, 2, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [32] = {14710, -50, 2, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [33] = {15519, -50, 2, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [34] = {16327, -50, 2, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [35] = {17136, -50, 2, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [36] = {17945, -50, 2, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonCleaveEnrageSide"] = { name = "MonsterDemonCleaveEnrageSide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_speed_+%", "corrupted_blood_cleave_stacks_to_add", "is_area_damage", }, levels = { [1] = {400, -50, 4, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {460, -50, 4, levelRequirement = 5, statInterpolation = {1}, cost = { }, }, [3] = {520, -50, 4, levelRequirement = 8, statInterpolation = {1}, cost = { }, }, [4] = {581, -50, 4, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [5] = {641, -50, 4, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [6] = {701, -50, 4, levelRequirement = 14, statInterpolation = {1}, cost = { }, }, [7] = {761, -50, 4, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [8] = {821, -50, 4, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [9] = {881, -50, 4, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [10] = {942, -50, 4, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [11] = {1002, -50, 4, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [12] = {1062, -50, 4, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [13] = {1458, -50, 4, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [14] = {1854, -50, 4, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [15] = {2250, -50, 4, levelRequirement = 51, statInterpolation = {1}, cost = { }, }, [16] = {2646, -50, 4, levelRequirement = 54, statInterpolation = {1}, cost = { }, }, [17] = {3345, -50, 4, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [18] = {4045, -50, 4, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {4744, -50, 4, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [20] = {5443, -50, 4, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [21] = {6142, -50, 4, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [22] = {6842, -50, 4, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [23] = {7541, -50, 4, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [24] = {8240, -50, 4, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [25] = {9049, -50, 4, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [26] = {9858, -50, 4, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [27] = {10666, -50, 4, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [28] = {11475, -50, 4, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [29] = {12284, -50, 4, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [30] = {13093, -50, 4, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [31] = {13901, -50, 4, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [32] = {14710, -50, 4, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [33] = {15519, -50, 4, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [34] = {16327, -50, 4, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [35] = {17136, -50, 4, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [36] = {17945, -50, 4, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
Id | DemonBossSideAreaEnrageOnLowLife |
---|---|
Family | DemonBossSideAreaEnrageOnLowLife |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Décapiteur Ataguchu
Démon
Zone : InvasionBoss
monster base type attack cast speed +% and damage -% final [33]
% d'Augmentation de la Rareté des Objets cédés
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
monster is invasion boss [1]
% d'Augmentation de la Rareté des Objets cédés
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Beheader Ataguchu
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% d'Augmentation de la Vie maximale |
Tags | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, slow_movement |
Packs |
Vie
200%
Ailment Threshold
200%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
DemonBoss1SideArea
Metadata
Demon1BossSideAreaInvasion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
1.5
Expérience
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Inflige 114 Dégâts physiques de base par seconde
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [2]
is area damage [1]
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [2]
is area damage [1]
DesecratedGroundCycloneSideAreaBoss
Attack, Area, Melee, Movement
Cyclone
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Une attaque qui endommage les ennemis autour de vous, puis vous permet d'atteindre l'emplacement ciblé tout en exécutant une série d'attaques tourbillonnantes. Ne peut pas être modifié par Impitoyabilité ou Multifrappe.
60% de Perte de Dégâts
35% d'Augmentation des Dégâts physiques
120% d'Augmentation de la Vitesse d'attaque
120% Davantage de Vitesse de déplacement
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [30376]
desecrated ground art variation [1]
is area damage [1]
35% d'Augmentation des Dégâts physiques
120% d'Augmentation de la Vitesse d'attaque
120% Davantage de Vitesse de déplacement
cyclone extra distance [40]
cyclone places ground desecration chaos damage per minute [30376]
desecrated ground art variation [1]
is area damage [1]
MonsterDemonCleaveEnrageSide
Attack, Area, Melee, DamageOverTime
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Inflige 114 Dégâts physiques de base par seconde
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [4]
is area damage [1]
50% de Réduction de la Vitesse d'attaque
corrupted blood cleave stacks to add [4]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss1/Demon1BossSideAreaInvasion_"] = { name = "Beheader Ataguchu", life = 2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "DesecratedGroundCycloneSideAreaBoss", "MonsterDemonCleave", "MonsterDemonCleaveEnrageSide", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecratedGroundCycloneSideAreaBoss"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_places_ground_desecration_chaos_damage_per_minute", "physical_damage_+%", "attack_speed_+%", "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "active_skill_damage_+%_final", "desecrated_ground_art_variation", "is_area_damage", }, levels = { [1] = {0.75, 35, 120, 120, 40, -60, 1, levelRequirement = 4, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonCleave"] = { name = "MonsterDemonCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_speed_+%", "corrupted_blood_cleave_stacks_to_add", "is_area_damage", }, levels = { [1] = {150, -50, 2, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {235, -50, 2, levelRequirement = 5, statInterpolation = {1}, cost = { }, }, [3] = {320, -50, 2, levelRequirement = 8, statInterpolation = {1}, cost = { }, }, [4] = {406, -50, 2, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [5] = {491, -50, 2, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [6] = {576, -50, 2, levelRequirement = 14, statInterpolation = {1}, cost = { }, }, [7] = {661, -50, 2, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [8] = {746, -50, 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [9] = {832, -50, 2, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [10] = {917, -50, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [11] = {1002, -50, 2, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [12] = {1062, -50, 2, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [13] = {1458, -50, 2, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [14] = {1854, -50, 2, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [15] = {2250, -50, 2, levelRequirement = 51, statInterpolation = {1}, cost = { }, }, [16] = {2646, -50, 2, levelRequirement = 54, statInterpolation = {1}, cost = { }, }, [17] = {3345, -50, 2, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [18] = {4045, -50, 2, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {4744, -50, 2, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [20] = {5443, -50, 2, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [21] = {6142, -50, 2, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [22] = {6842, -50, 2, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [23] = {7541, -50, 2, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [24] = {8240, -50, 2, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [25] = {9049, -50, 2, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [26] = {9858, -50, 2, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [27] = {10666, -50, 2, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [28] = {11475, -50, 2, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [29] = {12284, -50, 2, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [30] = {13093, -50, 2, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [31] = {13901, -50, 2, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [32] = {14710, -50, 2, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [33] = {15519, -50, 2, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [34] = {16327, -50, 2, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [35] = {17136, -50, 2, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [36] = {17945, -50, 2, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonCleaveEnrageSide"] = { name = "MonsterDemonCleaveEnrageSide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_speed_+%", "corrupted_blood_cleave_stacks_to_add", "is_area_damage", }, levels = { [1] = {400, -50, 4, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {460, -50, 4, levelRequirement = 5, statInterpolation = {1}, cost = { }, }, [3] = {520, -50, 4, levelRequirement = 8, statInterpolation = {1}, cost = { }, }, [4] = {581, -50, 4, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [5] = {641, -50, 4, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [6] = {701, -50, 4, levelRequirement = 14, statInterpolation = {1}, cost = { }, }, [7] = {761, -50, 4, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [8] = {821, -50, 4, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [9] = {881, -50, 4, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [10] = {942, -50, 4, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [11] = {1002, -50, 4, levelRequirement = 31, statInterpolation = {1}, cost = { }, }, [12] = {1062, -50, 4, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [13] = {1458, -50, 4, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [14] = {1854, -50, 4, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [15] = {2250, -50, 4, levelRequirement = 51, statInterpolation = {1}, cost = { }, }, [16] = {2646, -50, 4, levelRequirement = 54, statInterpolation = {1}, cost = { }, }, [17] = {3345, -50, 4, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [18] = {4045, -50, 4, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {4744, -50, 4, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [20] = {5443, -50, 4, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [21] = {6142, -50, 4, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [22] = {6842, -50, 4, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [23] = {7541, -50, 4, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [24] = {8240, -50, 4, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [25] = {9049, -50, 4, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [26] = {9858, -50, 4, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [27] = {10666, -50, 4, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [28] = {11475, -50, 4, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [29] = {12284, -50, 4, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [30] = {13093, -50, 4, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [31] = {13901, -50, 4, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [32] = {14710, -50, 4, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [33] = {15519, -50, 4, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [34] = {16327, -50, 4, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [35] = {17136, -50, 4, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [36] = {17945, -50, 4, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Devient Enragé quand la Vie est Basse
35% d'Augmentation de Dégâts tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'attaque pendant que la Vie est Basse
60% d'Augmentation de la Vitesse de déplacement tant que votre Vie est Basse
60% d'Augmentation de la Vitesse d'incantation tant que votre Vie est Basse
Id | DemonBossSideAreaEnrageOnLowLife |
---|---|
Family | DemonBossSideAreaEnrageOnLowLife |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.