女神之拥
无法被晕眩

获得等同剑物理伤害123%的额外火焰伤害

不受燃烧地面影响

免疫冰冻,冰缓和点燃

增加 20% 攻击,施法和移动速度
attack_speed_+%
base_movement_velocity_+%
base_cast_speed_+%
base_cannot_be_stunned
sword_physical_damage_%_to_add_as_fire
burning_ground_effect_on_self_+%
base_immune_to_freeze
base_immune_to_chill
base_immune_to_ignite
has_her_embrace
Her Embrace
Attribute /4

her_embrace_unique

KeyValue
关键字投射物, Chain, 护甲, 闪避值
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codehas her embrace
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Cannot be Stunned
Codebase cannot be stunned
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codesword physical damage % to add as fire
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeburning ground effect on self +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase immune to freeze
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codebase immune to chill
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codebase immune to ignite
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Cast Speed +%
Codebase cast speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Her Embrace 传奇 /1
命中值提高 40%
占用所有武器栏位
该装备的攻击暴击率提高 (70–90)%
每一级为你的攻击附加 2 - 3 基础物理伤害
点燃敌人时获得 3 秒【她的拥抱】效果
受到【她的拥抱】影响时,每级根据你的最大生命和最大护盾总量,造成每秒 0.5% 火焰伤害
local six linked sockets [1]
use goddess player audio [1]
(女神之拥给予以下效果:
无法被晕眩
获得等同剑物理伤害123%的额外火焰伤害
不受燃烧地面影响
免疫冰冻,冰缓和点燃
增加 20% 攻击,施法和移动速度)
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