点燃
你被点燃了。
base_ignite_damage_taken_per_minute
Ignited
Attribute /6
ignited
古神熔炉 武器 /4
比重 | Desc |
---|---|
750 (T3, T4) | 60% 几率避免被点燃 +20% 的几率被感电 |
750 (T3, T4) | 100% 几率避免被点燃 +20% 的几率被感电 |
750 (T3, T4) | 60% 几率避免被冰冻 +20% 的几率被点燃 |
750 (T3, T4) | 100% 几率避免被冰冻 +20% 的几率被点燃 |
Code | base ignite damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
点燃
你被点燃了。
base_ignite_damage_taken_per_minute
Ignited
Attribute /5
stacking_ignite
Key | Value |
---|---|
关键字 | 点燃 |
BuffGroupsID | -1 |
MaxStacks | 300 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base ignite damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
点燃
你被点燃了。
base_ignite_damage_taken_per_minute
Ignited
Code | base ignite damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |