Lamina, the Sand-scoured
| 幽魂 | |
|---|---|
| 地区 | 贫瘠之地 |
| 标签 | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct |
生命
320%
护甲
+50%
闪避值
+50%
异常状态临界值
320%
抗性
伤害
240%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.245 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
SandWarriorBoss
Metadata
SandWarriorVastiriSpectralThrowCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
61
生命
12,614
护甲
24,686
闪避值
5,534
伤害
628
法术伤害
628
命中
440
攻击间隔
1.245
经验值
17,050
召唤物生命
2,912
召唤物伤害
490
异常状态临界值
12,614
冰缓
40
Shock
40
Brittle
226
Scorch
40
Sap
110
Phys Convert Ele
205%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 502—753
暴击几率: 5%
攻击间隔: 1.245 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
SandWarriorSpectralThrow
攻击, 范围攻击, 投射物, 玩家投射物
灵体投掷
基本伤害: 502—753
暴击几率: 5%
攻击间隔: 1.245 秒
冷却时间: 3 秒
复制手中的近战武器,并将此灵体投掷出去。此灵体将会向外飞出并如同回力镖一般回到你的身边,对所有碰触到的敌人造成伤害。
伤害总降 52%
投射物速度加快 40%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/SandWarriorVastiriSpectralThrowCampaignBoss"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Lamina, the Sand-scoured",
life = 3.2,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "One Hand Sword",
skillList = {
"Melee",
"SandWarriorSpectralThrow",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SandWarriorSpectralThrow"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-52, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























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