MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
月影狂徒
Lunaris Zealot
幽魂Y
地区月影神殿 1 层, 月影神殿 2 层, 永恒的实验室
标签fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Packs
  • 月影神殿 1 层, 月影神殿 2 层: 月亮信徒, 月影狂徒, 触月狂徒, 月影狂徒
  • 永恒的实验室: 月亮信徒, 月影狂徒
  • 月影狂徒, 触月狂徒, 月亮信徒
  • 月影狂徒, 月影狂徒, 触月狂徒
  • 月影狂徒
  • 生命
    120%
    闪避值
    +15%
    异常状态临界值
    120%
    抗性
    MonsterResistanceIconFire0 MonsterResistanceIconCold30 MonsterResistanceIconLightning0 MonsterResistanceIconChaos30
    伤害
    120%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 6
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    Cannibal2
    Metadata
    CannibalLunaris
    等级
    68
    生命
    7,720
    护甲
    28,790
    闪避值
    5,450
    伤害
    448
    法术伤害
    448
    命中
    580
    攻击间隔
    1.995
    经验值
    12,306
    召唤物生命
    1,675
    召唤物伤害
    358
    异常状态临界值
    7,720
    冰缓
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 359—538
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Lunaris Zealot",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    月影狂徒
    人形
    MonsterResistanceIconCold MonsterResistanceIconChaos
    区域: 暮光古庙
    Lunaris Zealot
    幽魂Y
    地区暮光古庙
    标签fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • 暮光古庙: 月影狂徒, 触月狂徒, 月亮信徒
  • 暮光古庙: 月影狂徒, 月影狂徒, 触月狂徒
  • 生命
    120%
    闪避值
    +15%
    异常状态临界值
    120%
    抗性
    MonsterResistanceIconFire0 MonsterResistanceIconCold30 MonsterResistanceIconLightning0 MonsterResistanceIconChaos30
    伤害
    120%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 6
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    Cannibal2
    Metadata
    CannibalLunarisSchism
    等级
    76
    生命
    17,934
    护甲
    53,896
    闪避值
    7,170
    伤害
    721
    法术伤害
    721
    命中
    792
    攻击间隔
    1.995
    经验值
    14,405
    召唤物生命
    3,628
    召唤物伤害
    592
    异常状态临界值
    17,934
    冰缓
    57
    Shock
    57
    Brittle
    321
    Scorch
    57
    Sap
    157
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 577—865
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisSchism"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Lunaris Zealot",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    月影狂徒
    人形
    MonsterResistanceIconCold MonsterResistanceIconChaos
    区域: 港湾大桥
    Lunaris Zealot
    幽魂Y
    地区港湾大桥
    标签fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • 港湾大桥: 月亮信徒, 月影狂徒, 触月狂徒
  • 生命
    120%
    闪避值
    +15%
    异常状态临界值
    120%
    抗性
    MonsterResistanceIconFire0 MonsterResistanceIconCold30 MonsterResistanceIconLightning0 MonsterResistanceIconChaos30
    伤害
    120%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 6
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    Cannibal2
    Metadata
    CannibalLunarisNewTeam
    等级
    60
    生命
    4,438
    护甲
    15,178
    闪避值
    4,089
    伤害
    298
    法术伤害
    298
    命中
    422
    攻击间隔
    1.995
    经验值
    9,918
    召唤物生命
    1,034
    召唤物伤害
    232
    异常状态临界值
    4,438
    冰缓
    14
    Shock
    14
    Brittle
    79
    Scorch
    14
    Sap
    39
    Phys Convert Ele
    200%
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 238—358
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Positioned 
    { 
    	team = 127
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisNewTeam"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Lunaris Zealot",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    月影狂徒
    人形
    MonsterResistanceIconCold MonsterResistanceIconChaos
    stance movement speed +% final [-58]
    Lunaris Zealot
    幽魂Y
    地区月影神殿 1 层, 月影神殿 2 层, 永恒的实验室
    标签bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
    Packs
  • 月影神殿 1 层, 月影神殿 2 层: 月亮信徒, 月影狂徒, 触月狂徒, 月影狂徒
  • 永恒的实验室: 触月狂徒, 月影狂徒
  • 月影狂徒, 月影狂徒, 触月狂徒
  • 生命
    120%
    闪避值
    +15%
    异常状态临界值
    120%
    抗性
    MonsterResistanceIconFire0 MonsterResistanceIconCold30 MonsterResistanceIconLightning0 MonsterResistanceIconChaos30
    伤害
    120%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 12
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    Cannibal2
    Metadata
    CannibalLunarisMale
    等级
    68
    生命
    7,720
    护甲
    28,790
    闪避值
    5,450
    伤害
    448
    法术伤害
    448
    命中
    580
    攻击间隔
    1.995
    经验值
    12,306
    召唤物生命
    1,675
    召唤物伤害
    358
    异常状态临界值
    7,720
    冰缓
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 359—538
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisMale"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Lunaris Zealot",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-58]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -58 Max: -58 全域
  • Craft Tags速度
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    月影狂徒
    人形
    MonsterResistanceIconCold MonsterResistanceIconChaos
    区域: 暮光古庙
    stance movement speed +% final [-58]
    Lunaris Zealot
    幽魂Y
    地区暮光古庙
    标签bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
    Packs
  • 暮光古庙: 月影狂徒, 月影狂徒, 触月狂徒
  • 生命
    120%
    闪避值
    +15%
    异常状态临界值
    120%
    抗性
    MonsterResistanceIconFire0 MonsterResistanceIconCold30 MonsterResistanceIconLightning0 MonsterResistanceIconChaos30
    伤害
    120%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 12
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    Cannibal2
    Metadata
    CannibalLunarisMaleSchism
    等级
    76
    生命
    17,934
    护甲
    53,896
    闪避值
    7,170
    伤害
    721
    法术伤害
    721
    命中
    792
    攻击间隔
    1.995
    经验值
    14,405
    召唤物生命
    3,628
    召唤物伤害
    592
    异常状态临界值
    17,934
    冰缓
    57
    Shock
    57
    Brittle
    321
    Scorch
    57
    Sap
    157
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 577—865
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Monster
    {
    	flip_enabled = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunarisMaleSchism"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Lunaris Zealot",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-58]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -58 Max: -58 全域
  • Craft Tags速度
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.