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噬髓巨兽
野兽
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
区域: InvasionBoss
属类: 地狱犬
组别:
科目: 荒野
生命上限提高 25%
角色体型增大 20%
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
无咒的
level [0]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Marrowcrush
幽魂
地区InvasionBoss
End Game生命上限提高 50%
标签animal_claw_weapon, beast, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast
Packs
  • InvasionBoss: 噬髓巨兽, 碎骨兽
  • 生命
    216%
    异常状态临界值
    216%
    抗性
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    伤害
    198%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 24
    攻击间隔
    1.095 秒
    伤害分布
    ±20%
    经验值
    180%
    Model Size
    143%
    类型
    BeastBossInvasion
    Metadata
    BeastBossInvasion
    等级
    68
    生命
    13,896
    护甲
    28,790
    闪避值
    4,739
    伤害
    740
    法术伤害
    740
    命中
    580
    攻击间隔
    1.095
    经验值
    18,459
    召唤物生命
    3,014
    召唤物伤害
    591
    异常状态临界值
    13,896
    冰缓
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 592888
    暴击几率: 5%
    攻击间隔: 1.095 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Beasts/BeastBossInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Marrowcrush",
        life = 2.16,
        damage = 1.98,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    生命上限提高 25%
    角色体型增大 20%
    FamilyMaximumLifeIncreasePercent
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • maximum life +% 25 25 全域
  • base actor scale +% 20 20 全域
  • Craft Tagsresource 生命
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    FamilyMonsterInvasionBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 800 全域
  • monster dropped item quantity +% 300 300 全域
  • 无咒的
    FamilyMonsterImmuneToCurses
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hexproof 1 1 全域 — 数值不可调整
  • Craft Tags施法 诅咒
    level [0]
    Name灵能盾
    FamilyMonsterNemesis
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 0 0 全域
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops 1 1 全域 — 数值不可调整
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 全域 — 数值不可调整
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 全域
  • level 33 or lower damage +% final -20 -20 全域
  • Craft Tagsresource 生命 伤害
    Edit

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