针腿魔蛛
野兽
Needle Arach
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeSpectre |
标签 | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
生命
325%
闪避值
+60%
异常状态临界值
325%
抗性
0 40 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.065 秒
伤害分布
±20%
经验值
130%
Model Size
120%
类型
VaalSabreSpiderUltimatum
Metadata
SabreSpiderLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
20,908
护甲
28,790
闪避值
7,582
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.065
经验值
13,332
异常状态临界值
20,908
冰缓
66
Shock
66
Brittle
374
Scorch
66
Sap
183
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
攻击伤害总降 25%
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
SabreSpiderDualStrike
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 175%
攻击伤害: 175%
攻击间隔: 1.065 秒
冷却时间: 4 秒
对你的敌人无情痛击。
攻击伤害总增 75%
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
GTSabreSpiderCycloneProjectiles
可触发, 法术
施放间隔: 2.13 秒
冷却时间: 12 秒
SSMSabreSpiderCyclone
法术, 法术可重复, 可触发
alternate minion [552]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLarge"] = { name = "Needle Arach", life = 3.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleePartialChaos", "GTSabreSpiderCycloneProjectiles", "SSMSabreSpiderCyclone", "SabreSpiderDualStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSabreSpiderCycloneProjectiles"] = { name = "GTSabreSpiderCycloneProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSabreSpiderCyclone"] = { name = "SSMSabreSpiderCyclone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 552, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SabreSpiderDualStrike"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_physical_damage_%_to_convert_to_chaos", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {6, 60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
针腿魔蛛
野兽
Needle Arach
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeSpectre |
标签 | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
生命
325%
闪避值
+60%
异常状态临界值
325%
抗性
0 40 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.065 秒
伤害分布
±20%
经验值
130%
Model Size
120%
类型
VaalSabreSpiderUltimatum
Metadata
SabreSpiderLargeRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
20,908
护甲
28,790
闪避值
7,582
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.065
经验值
13,332
异常状态临界值
20,908
冰缓
66
Shock
66
Brittle
374
Scorch
66
Sap
183
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
攻击伤害总降 25%
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
SabreSpiderDualStrike
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 175%
攻击伤害: 175%
攻击间隔: 1.065 秒
冷却时间: 4 秒
对你的敌人无情痛击。
攻击伤害总增 75%
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
GTSabreSpiderCycloneProjectilesRuin
可触发, 法术
施放间隔: 2.13 秒
冷却时间: 12 秒
apply ultimatum ruin on hit [1]
SSMSabreSpiderCycloneRuin
法术, 法术可重复, 可触发
alternate minion [555]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeRuin"] = { name = "Needle Arach", life = 3.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleePartialChaos", "GTSabreSpiderCycloneProjectilesRuin", "SSMSabreSpiderCycloneRuin", "SabreSpiderDualStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSabreSpiderCycloneProjectilesRuin"] = { name = "GTSabreSpiderCycloneProjectilesRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSabreSpiderCycloneRuin"] = { name = "SSMSabreSpiderCycloneRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 555, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SabreSpiderDualStrike"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_physical_damage_%_to_convert_to_chaos", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {6, 60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
针腿魔蛛
野兽
Needle Arach
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
生命
325%
闪避值
+60%
异常状态临界值
325%
抗性
0 40 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.065 秒
伤害分布
±20%
经验值
130%
Model Size
120%
类型
VaalSabreSpiderUltimatumSpectre
Metadata
SabreSpiderLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
20,908
护甲
28,790
闪避值
7,582
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.065
经验值
13,332
异常状态临界值
20,908
冰缓
66
Shock
66
Brittle
374
Scorch
66
Sap
183
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
攻击伤害总降 25%
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
将物理伤害的 25% 转化为混沌伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
SabreSpiderDualStrike
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击伤害: 175%
攻击伤害: 175%
攻击间隔: 1.065 秒
冷却时间: 4 秒
对你的敌人无情痛击。
攻击伤害总增 75%
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
将物理伤害的 60% 转化为混沌伤害
近战打击范围 +0.6 米
cast time overrides attack duration [1]
visual hit effect chaos is green [1]
GTSabreSpiderCycloneProjectiles
可触发, 法术
施放间隔: 2.13 秒
冷却时间: 12 秒
SSMSabreSpiderCyclone
法术, 法术可重复, 可触发
alternate minion [552]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Spider/SabreSpiderLargeSpectre"] = { name = "Needle Arach", life = 3.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.065, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleePartialChaos", "GTSabreSpiderCycloneProjectiles", "SSMSabreSpiderCyclone", "SabreSpiderDualStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSabreSpiderCycloneProjectiles"] = { name = "GTSabreSpiderCycloneProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSabreSpiderCyclone"] = { name = "SSMSabreSpiderCyclone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 552, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SabreSpiderDualStrike"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_physical_damage_%_to_convert_to_chaos", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {6, 60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }