苦痛尊师
灵柩
怪物类型: 恶魔
法术的基础暴击几率为 1%
基础暴击伤害为 400%
周围友军的爆击伤害加成 +30%
基础暴击伤害为 400%
周围友军的爆击伤害加成 +30%
右键点击该物品以产生灵柩。
Pain Artist
苦痛尊师 CasterDemonMid /8
名字 | 显示物品素质 |
---|---|
DropLevel | 46 |
BaseType | Pain Artist |
BaseType | 苦痛尊师 |
Class | 灵柩 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/CasterDemonMid |
Icon | Art/2DItems/Currency/Azmeri/AfflictionMinion2Corpse |
Reference | Community Wiki |
苦痛尊师
恶魔
+250% 全域暴击伤害加成
Pain Artist
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, 施法, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
生命
144%
生命转为护盾
50%
异常状态临界值
144%
抗性
0 0 75 0
伤害
125%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.32 秒
伤害分布
±20%
经验值
125%
Model Size
100%
类型
AzmeriCasterDemon
Metadata
CasterDemonMid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,264
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
467
法术伤害
467
命中
290
攻击间隔
1.32
经验值
12,819
异常状态临界值
9,264
冰缓
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriCasterDemonProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 1%
施放间隔: 1.17 秒
造成 645.9 - 1938 闪电伤害
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
法术, 投射物, 可触发
暴击几率: 1%
施放间隔: 2.5 秒
冷却时间: 5 秒
造成 60.91 - 182.7 闪电伤害
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
法术, 可触发
暴击几率: 1%
施放间隔: 1 秒
造成 815.9 - 2448 闪电伤害
你的击中始终具有感电效果
is area damage [1]
你的击中始终具有感电效果
is area damage [1]
ABTTAzmeriCasterDemonCritMultiAura
增益, 持续时间, 法术, 可触发
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonMid"] = { name = "Pain Artist", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "AzmeriCasterDemonProjectile", "ABTTAzmeriCasterDemonCritMultiAura", "DeceleratingProjectileAzmeriCasterDemonExplode", "DeceleratingProjectileAzmeriCasterDemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonProjectile"] = { name = "AzmeriCasterDemonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAzmeriCasterDemonCritMultiAura"] = { name = "ABTTAzmeriCasterDemonCritMultiAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = { name = "DeceleratingProjectileAzmeriCasterDemonExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemon"] = { name = "DeceleratingProjectileAzmeriCasterDemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
+250% 全域暴击伤害加成
Id | AzmeriCasterDemonCriticalStrikeMultiplier |
---|---|
Family | CriticalStrikeMultiplier |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |