恐慌之岩
构造体
monster no drops or experience [1]
emerge speed +% [-30,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Panicked Rubble
幽魂 | N |
---|---|
标签 | cleaving_weapon, construct, earth_elemental, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
生命
150%
护甲
+50%
异常状态临界值
150%
抗性
0 0 0 0
伤害
60%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.695 秒
伤害分布
±20%
经验值
60%
Model Size
20%
类型
EssenceElementalSummonedOnDeath4thStage
Metadata
EssenceElementalSummonedOnDeath4thStage
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Life { corpse_usable = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MossMonster/EssenceElementalSummonedOnDeath4thStage"] = { name = "Panicked Rubble", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.695, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
emerge speed +% [-30,30]
Id | VariableEmergeSpeed |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |