原始凶鸟
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Rhex
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2Spectre
标签animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
生命
420%
闪避值
+50%
异常状态临界值
420%
抗性
0 0 40 0
伤害
126%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
0.99 秒
伤害分布
±20%
经验值
140%
Model Size
85%
类型
HarvestRhex
Metadata
HarvestRhexT2_
等级
68
生命
27,020
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
471
法术伤害
471
命中
290
攻击间隔
0.99
经验值
14,357
异常状态临界值
27,020
冰缓
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestRhexStomp
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 3 秒
50% 物理伤害转换为闪电伤害
伤害总增 112.8%
is area damage [1]
HarvestRhexTailBolt
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 180%
攻击间隔: 0.99 秒
冷却时间: 9 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 80%
伤害总增 112.8%
攻击速度总降 38%
base is projectile [1]
monster projectile variation [109]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
EASHarvestEmerge
法术
施放间隔: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 1700
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Animated
{
	on_event_addattack02epk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
	on_event_removeattack02epk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
	on_event_addtailwhipepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
	on_event_removetailwhipepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
}

Life
{
	on_death =
	"
		Call( Vines900 );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2_"] = {
    name = "Primal Rhex",
    life = 4.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.26,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
        "HarvestRhexStomp",
        "HarvestRhexTailBolt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhexStomp"] = {
    name = "HarvestRhexStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {150, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhexTailBolt"] = {
    name = "HarvestRhexTailBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_projectile_variation",
        "active_skill_attack_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {150, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 原始凶鸟
    野兽
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Rhex
    幽魂Y
    标签animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
    生命
    357%
    闪避值
    +50%
    异常状态临界值
    357%
    抗性
    0 0 40 0
    伤害
    126%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    0.99 秒
    伤害分布
    ±20%
    经验值
    140%
    Model Size
    85%
    类型
    HarvestRhexSpectre
    Metadata
    HarvestRhexT2Spectre
    等级
    68
    生命
    22,967
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    471
    法术伤害
    471
    命中
    290
    攻击间隔
    0.99
    经验值
    14,357
    异常状态临界值
    22,967
    冰缓
    73
    Shock
    73
    Brittle
    411
    Scorch
    73
    Sap
    201
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 377–565
    暴击几率: 5%
    攻击间隔: 0.99 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestRhexStomp
    可触发, 攻击
    基本伤害: 377–565
    暴击几率: 5%
    攻击间隔: 0.99 秒
    冷却时间: 3 秒
    50% 物理伤害转换为闪电伤害
    伤害总增 112.8%
    is area damage [1]
    HarvestRhexTailBolt
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 377–565
    暴击几率: 5%
    攻击伤害: 180%
    攻击间隔: 0.99 秒
    冷却时间: 9 秒
    50% 物理伤害转换为闪电伤害
    攻击伤害总增 80%
    伤害总增 112.8%
    攻击速度总降 38%
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    spell maximum action distance +% [-20]
    use scaled contact offset [1]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Animated
    {
    	on_event_addattack02epk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
    	on_event_removeattack02epk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
    	on_event_addtailwhipepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
    	on_event_removetailwhipepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2Spectre"] = {
        name = "Primal Rhex",
        life = 3.57,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "EASHarvestEmerge",
            "HarvestRhexStomp",
            "HarvestRhexTailBolt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestRhexStomp"] = {
        name = "HarvestRhexStomp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestRhexTailBolt"] = {
        name = "HarvestRhexTailBolt",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域