Rhex primitif
Bête
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Rhex
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2Spectre
Tagsanimal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height
Vie
420%
Évasion
+50%
Ailment Threshold
420%
Résistance
0 0 40 0
Damage
126%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
0.99 Second
Damage Spread
±20%
Expérience
140%
Model Size
85%
Type
HarvestRhex
Metadata
HarvestRhexT2_
Niveau
68
Vie
27,020
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
471
Dégâts des sorts
471
Précision
290
Attack Time
0.99
Expérience
14,357
Ailment Threshold
27,020
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–565
Chances de coup critique: 5%
Attack Time: 0.99 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestRhexStomp
Triggerable, Attack
Base Damage: 377–565
Chances de coup critique: 5%
Attack Time: 0.99 sec.
Temps de recharge: 3 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
112.8% Davantage de Dégâts
is area damage [1]
HarvestRhexTailBolt
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Chances de coup critique: 5%
Dégâts d'Attaque: 180%
Attack Time: 0.99 sec.
Temps de recharge: 9 sec.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
80% Davantage de Dégâts d'Attaque
112.8% Davantage de Dégâts
38% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [109]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	corpse_sink_delay_ms = 1700
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Animated
{
	on_event_addattack02epk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
	on_event_removeattack02epk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
	on_event_addtailwhipepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
	on_event_removetailwhipepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
}

Life
{
	on_death =
	"
		Call( Vines900 );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2_"] = {
    name = "Primal Rhex",
    life = 4.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.26,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "EASHarvestEmerge",
        "HarvestRhexStomp",
        "HarvestRhexTailBolt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhexStomp"] = {
    name = "HarvestRhexStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {150, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhexTailBolt"] = {
    name = "HarvestRhexTailBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_projectile_variation",
        "active_skill_attack_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {150, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Rhex primitif
    Bête
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Rhex
    SpectreY
    Tagsanimal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast
    Vie
    357%
    Évasion
    +50%
    Ailment Threshold
    357%
    Résistance
    0 0 40 0
    Damage
    126%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    85%
    Type
    HarvestRhexSpectre
    Metadata
    HarvestRhexT2Spectre
    Niveau
    68
    Vie
    22,967
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    471
    Dégâts des sorts
    471
    Précision
    290
    Attack Time
    0.99
    Expérience
    14,357
    Ailment Threshold
    22,967
    Chill
    73
    Shock
    73
    Brittle
    411
    Scorch
    73
    Sap
    201
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 377–565
    Chances de coup critique: 5%
    Attack Time: 0.99 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestRhexStomp
    Triggerable, Attack
    Base Damage: 377–565
    Chances de coup critique: 5%
    Attack Time: 0.99 sec.
    Temps de recharge: 3 sec.
    50% des Dégâts physiques sont Convertis en Dégâts de foudre
    112.8% Davantage de Dégâts
    is area damage [1]
    HarvestRhexTailBolt
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 377–565
    Chances de coup critique: 5%
    Dégâts d'Attaque: 180%
    Attack Time: 0.99 sec.
    Temps de recharge: 9 sec.
    50% des Dégâts physiques sont Convertis en Dégâts de foudre
    80% Davantage de Dégâts d'Attaque
    112.8% Davantage de Dégâts
    38% de Perte de Vitesse d'attaque
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    spell maximum action distance +% [-20]
    use scaled contact offset [1]
    EASHarvestEmerge
    Spell
    Temps d'incantation: 1 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Animated
    {
    	on_event_addattack02epk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
    	on_event_removeattack02epk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );"
    	on_event_addtailwhipepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
    	on_event_removetailwhipepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/tail_whip.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex/epk/attack_02.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT2Spectre"] = {
        name = "Primal Rhex",
        life = 3.57,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "EASHarvestEmerge",
            "HarvestRhexStomp",
            "HarvestRhexTailBolt",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestRhexStomp"] = {
        name = "HarvestRhexStomp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestRhexTailBolt"] = {
        name = "HarvestRhexTailBolt",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {150, 50, 109, -38, -20, baseMultiplier = 1.8, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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