重新命名
描述
base_fire_damage_taken_per_minute
base_cold_damage_taken_per_minute
base_lightning_damage_taken_per_minute
RENAME ME
Code | base fire damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | base cold damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | base lightning damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
未知名
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
RENAME ME
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour |
生命
100%
生命转为护盾
50%
护甲
+100%
异常状态临界值
100%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
GuardianArenaReefColdTotem
Metadata
GuardianReefArenaColdTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
57,580
闪避值
4,739
能量护盾
3,064
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GuardianReefArenaIceSpear
法术, 可触发
施放间隔: 1.77 秒
造成 252.2 - 378.4 冰霜伤害
投射物速度减慢 70%
无法被冰冻
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
投射物速度减慢 70%
无法被冰冻
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/GuardianReefArenaColdTotem"] = { name = "RENAME ME", life = 1, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GuardianReefArenaIceSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GuardianReefArenaIceSpear"] = { name = "GuardianReefArenaIceSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_projectile_speed_+%", "base_is_projectile", "never_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -70, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
RENAME ME
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
生命
300%
护甲
+50%
异常状态临界值
300%
抗性
0 0 0 40
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 25
攻击间隔
1.995 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
LabyrinthIzaroPedestalCrown
Metadata
IzaroPedestalCrown
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.995
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IzaroPedestalBuff
基础持续时间为 10 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Actor { basic_action = "Emerge" } Transitionable { num_states = 3 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Transitionable { create_state_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_2 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_untransition_to_1 = "MakeCollidable();" on_untransition_to_2 = "PlayAnimationByName( attack1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/IzaroPedestalCrown"] = { name = "RENAME ME", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 25, accuracy = 1, skillList = { "IzaroPedestalBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IzaroPedestalBuff"] = { name = "IzaroPedestalBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
RENAME ME
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
生命
300%
护甲
+50%
异常状态临界值
300%
抗性
0 0 0 40
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 25
攻击间隔
1.995 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
LabyrinthIzaroPedestalOrb
Metadata
IzaroPedestalOrb
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.995
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IzaroPedestalBuff
基础持续时间为 10 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Actor { basic_action = "Emerge" } Transitionable { num_states = 3 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Transitionable { create_state_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_2 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_untransition_to_1 = "MakeCollidable();" on_untransition_to_2 = "PlayAnimationByName( attack1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/IzaroPedestalOrb"] = { name = "RENAME ME", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 25, accuracy = 1, skillList = { "IzaroPedestalBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IzaroPedestalBuff"] = { name = "IzaroPedestalBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
RENAME ME
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
生命
300%
护甲
+50%
异常状态临界值
300%
抗性
0 0 0 40
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 25
攻击间隔
1.995 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
LabyrinthIzaroPedestalSceptre
Metadata
IzaroPedestalSceptre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.995
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IzaroPedestalBuff
基础持续时间为 10 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Actor { basic_action = "Emerge" } Transitionable { num_states = 3 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Transitionable { create_state_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_2 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_transition_to_3 = "PlayAnimationByName( attack1 ); RemoveCollidability();" on_untransition_to_1 = "MakeCollidable();" on_untransition_to_2 = "PlayAnimationByName( attack1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/IzaroPedestalSceptre"] = { name = "RENAME ME", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 25, accuracy = 1, skillList = { "IzaroPedestalBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IzaroPedestalBuff"] = { name = "IzaroPedestalBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |