瑞斯拉萨的巢穴
野兽
无法被击退
monster no drops [1]
cannot have affliction mods [1]
is map boss underling monster [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ryslatha's Nest
幽魂N
标签beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking
生命
300%
异常状态临界值
300%
抗性
40 40 40 25
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
160%
类型
ParasiteNest
Metadata
ParasiteNestRyslatha
等级
68
生命
19,300
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SummonInfestedHellion
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 3 秒
alternate minion [237]
number of monsters to summon [1]
summon specific monsters in front offset [100]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedDropBear
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 3 秒
alternate minion [238]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonInfestedFrog
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 3 秒
alternate minion [239]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiteNest/ParasiteNestRyslatha"] = {
    name = "Ryslatha's Nest",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SummonInfestedHellion",
        "SummonInfestedDropBear",
        "SummonInfestedFrog",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedHellion"] = {
    name = "SummonInfestedHellion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {237, 1, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedDropBear"] = {
    name = "SummonInfestedDropBear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {238, 1, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonInfestedFrog"] = {
    name = "SummonInfestedFrog",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {239, 1, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
无法被击退
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 全域
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • is map boss underling monster [1]
    IdDeliriumMapBossUnderling
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • is map boss underling monster Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
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