菌潮 Tower /1 ⍟
图示名字DetailResult
哨兵之塔召唤 1 个高耐力生物
召唤生物伤害:低
召唤生物生命:高
只有之前的召唤生物被击败后才会召唤新的

对同类型的菌潮怪物无效
需求: 500
范围: 45
涂膏 Sentinel Tower /5 ⍟
类型ItemsResult
戒指清澈圣油
水蓝圣油
你的哨兵之塔创造的召唤生物伤害提高 25%
戒指天蓝圣油
紫色圣油
你的哨兵之塔范围扩大 25%
戒指紫色圣油
乳白圣油
你的哨兵之塔创造的召唤生物移动速度加快 25%
戒指漆黑圣油
乳白圣油
你的哨兵之塔创造的召唤生物生命提高 50%
戒指靛青圣油
靛青圣油
你的【哨兵之塔】创造的召唤生物将 2% 的伤害偷取为生命
哨兵之塔
构造体
Sentinel Tower
幽魂N
标签construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightTower
Metadata
BlightTowerSummonMinionsTanky
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerSummonTank
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 10 秒
alternate minion [405]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonTank_buff1
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 10 秒
召唤生物移动速度加快 20%
召唤生物最大生命提高 40%
alternate minion [405]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonTank_buff2
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 10 秒
召唤生物移动速度加快 30%
召唤生物最大生命提高 80%
alternate minion [405]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BlightTowerSummonTank_buff3
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 10 秒
召唤生物移动速度加快 40%
召唤生物最大生命提高 120%
alternate minion [405]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerMinionsBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerMinionsBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/minion/tank_minion.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/minion/tank_minion.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/minion/tank_minion.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonMinionsTanky"] = {
    name = "Sentinel Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerSummonTank",
        "BlightTowerSummonTank_buff1",
        "BlightTowerSummonTank_buff2",
        "BlightTowerSummonTank_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonTank"] = {
    name = "BlightTowerSummonTank",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 405, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonTank_buff1"] = {
    name = "BlightTowerSummonTank_buff1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_maximum_life_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 405, -90, 20, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonTank_buff2"] = {
    name = "BlightTowerSummonTank_buff2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_maximum_life_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 405, -90, 30, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerSummonTank_buff3"] = {
    name = "BlightTowerSummonTank_buff3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_movement_speed_+%",
        "minion_maximum_life_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 405, -90, 40, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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3.18近卫