复生者薛朗
恶魔
区域: 薛朗之塔
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
heal aura owner % max life on death [0]
掉落的物品稀有度提高 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
heal aura owner % max life on death [0]
Shavronne the Returned
幽魂 | N |
---|---|
地区 | 薛朗之塔 |
标签 | bludgeoning_weapon, bone_armour, 施法, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
生命
1200%
生命转为护盾
100%
异常状态临界值
1200%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
ShavronneTower
Metadata
ShavronneTower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
47
生命
18,900
护甲
5,163
闪避值
2,150
能量护盾
1,575
伤害
249
法术伤害
249
命中
124
攻击间隔
1.5
经验值
9,708
异常状态临界值
18,900
冰缓
60
Shock
60
Brittle
338
Scorch
60
Sap
165
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShavronneSpellProjectileTower
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.5 秒
造成 261.3 - 731.7 闪电伤害
base is projectile [1]
monster projectile variation [6]
base is projectile [1]
monster projectile variation [6]
ShavronneLightningPulse
法术, 伤害, 范围, 范围法术
施放间隔: 3.2 秒
冷却时间: 10 秒
造成 994.2 - 1491 闪电伤害
100% 的几率使敌人感电
active skill area of effect radius +% final [60]
is area damage [1]
100% 的几率使敌人感电
active skill area of effect radius +% final [60]
is area damage [1]
ShavronneTeleportTower
法术, 可触发
施放间隔: 2 秒
冷却时间: 12 秒
造成 374.1 - 561.1 闪电伤害
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [14]
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [14]
ShavronneLevitatingProjectile
法术, 投射物, 伤害
施放间隔: 8 秒
冷却时间: 20 秒
造成 247.6 - 742.7 闪电伤害
active skill area of effect radius +% final [35]
base is projectile [1]
is area damage [1]
active skill area of effect radius +% final [35]
base is projectile [1]
is area damage [1]
ShavronneSummonLightningBooks
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 2 秒
冷却时间: 8 秒
alternate minion [209]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
ShavronneEmpowerBeam
法术
施放间隔: 0.5 秒
冷却时间: 20 秒
基础持续时间为 8 秒
ShavronneSummonLightningBooksOnTarget
法术, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 8 秒
alternate minion [209]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
ShavronneProjectileBarrage
法术, 投射物, 伤害
施放间隔: 9 秒
冷却时间: 20 秒
造成 247.6 - 742.7 闪电伤害
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
ShavronneNoTeleportTower
法术, 可触发
施放间隔: 2 秒
冷却时间: 12 秒
造成 374.1 - 561.1 闪电伤害
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport no teleport [1]
shavronne teleport number of markers [14]
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport no teleport [1]
shavronne teleport number of markers [14]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ShavronnePossess" basic_action = "ChangeToStance2" } Stats { set_cannot_die = 1 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneTower"] = { name = "Shavronne the Returned", life = 12, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "ShavronneSpellProjectileTower", "ShavronneTeleportTower", "ShavronneNoTeleportTower", "ShavronneLightningPulse", "ShavronneLevitatingProjectile", "ShavronneSummonLightningBooks", "ShavronneSummonLightningBooksOnTarget", "ShavronneEmpowerBeam", "ShavronneProjectileBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSpellProjectileTower"] = { name = "ShavronneSpellProjectileTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {0.5, 1.3999999761581, 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneTeleportTower"] = { name = "ShavronneTeleportTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneNoTeleportTower"] = { name = "ShavronneNoTeleportTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", "shavronne_teleport_no_teleport", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneLightningPulse"] = { name = "ShavronneLightningPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneLevitatingProjectile"] = { name = "ShavronneLevitatingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningBooks"] = { name = "ShavronneSummonLightningBooks", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {209, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningBooksOnTarget"] = { name = "ShavronneSummonLightningBooksOnTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {209, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneEmpowerBeam"] = { name = "ShavronneEmpowerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneProjectileBarrage"] = { name = "ShavronneProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct6 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
范围: 120
heal aura owner % max life on death [0]