电震的飞掠者
构造体
monster no drops or experience [1]
Shocking Skitterbot
幽魂N
标签construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1 秒
伤害分布
±0%
经验值
100%
Model Size
45%
类型
Skitterbot
Metadata
SkitterbotLightning
IsSummoned
Y
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
SkitterbotDetonateMines
法术, 陷阱技能, 图腾技能, 可触发, 立即
施放间隔: 0.3 秒
冷却时间: 3 秒
SkitterbotWait
基础持续时间为 0.2

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	blocking = false
}

Stats
{
	set_immune_to_cheats = 1
	set_cannot_die = 1
	set_maximum_life_is_one = 1
	set_base_cannot_be_damaged = 1
	set_cannot_taunt_enemies = 1
	set_untargetable_by_monster_ai = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_max_endurance_charges = 0
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_cannot_be_chained_from = 1
	set_cannot_be_splashed_from = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skitterbot/SkitterbotLightning"] = {
    name = "Shocking Skitterbot",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SkitterbotWait",
        "SkitterbotDetonateMines",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterbotWait"] = {
    name = "SkitterbotWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterbotDetonateMines"] = {
    name = "SkitterbotDetonateMines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 电震的飞掠者
    构造体
    monster no drops or experience [1]
    Shocking Skitterbot
    幽魂N
    标签construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    45%
    类型
    Skitterbot
    Metadata
    SkitterbotCorruptedEmperorLightning
    IsSummoned
    Y
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SkitterbotDetonateMines
    法术, 陷阱技能, 图腾技能, 可触发, 立即
    施放间隔: 0.3 秒
    冷却时间: 3 秒
    SkitterbotWait
    基础持续时间为 0.2

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    	set_cannot_die = 1
    	set_maximum_life_is_one = 1
    	set_base_cannot_be_damaged = 1
    	set_cannot_taunt_enemies = 1
    	set_untargetable_by_monster_ai = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_max_endurance_charges = 0
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_cannot_be_chained_from = 1
    	set_cannot_be_splashed_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skitterbot/SkitterbotCorruptedEmperorLightning"] = {
        name = "Shocking Skitterbot",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SkitterbotWait",
            "SkitterbotDetonateMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotWait"] = {
        name = "SkitterbotWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotDetonateMines"] = {
        name = "SkitterbotDetonateMines",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • Edit

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