Shocking Skitterbot
Construct
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
45%
Type
Skitterbot
Metadata
SkitterbotLightning
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkitterbotDetonateMines
Spell, Trappable, Totemable, Triggerable, Instant
Cast Time: 0.3 sec
Cooldown Time: 3 sec
SkitterbotWait
Base duration is 0.2 seconds
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { blocking = false } Stats { set_immune_to_cheats = 1 set_cannot_die = 1 set_maximum_life_is_one = 1 set_base_cannot_be_damaged = 1 set_cannot_taunt_enemies = 1 set_untargetable_by_monster_ai = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skitterbot/SkitterbotLightning"] = { name = "Shocking Skitterbot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "SkitterbotWait", "SkitterbotDetonateMines", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkitterbotWait"] = { name = "SkitterbotWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotDetonateMines"] = { name = "SkitterbotDetonateMines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Shocking Skitterbot
Construct
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
45%
Type
Skitterbot
Metadata
SkitterbotCorruptedEmperorLightning
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkitterbotDetonateMines
Spell, Trappable, Totemable, Triggerable, Instant
Cast Time: 0.3 sec
Cooldown Time: 3 sec
SkitterbotWait
Base duration is 0.2 seconds
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { blocking = false } Stats { set_immune_to_cheats = 1 set_cannot_die = 1 set_maximum_life_is_one = 1 set_base_cannot_be_damaged = 1 set_cannot_taunt_enemies = 1 set_untargetable_by_monster_ai = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skitterbot/SkitterbotCorruptedEmperorLightning"] = { name = "Shocking Skitterbot", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "SkitterbotWait", "SkitterbotDetonateMines", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkitterbotWait"] = { name = "SkitterbotWait", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkitterbotDetonateMines"] = { name = "SkitterbotDetonateMines", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |