虚空之吼
野兽
区域: 挖掘场
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Shrieker Eihal
幽魂 | N |
---|---|
地区 | 挖掘场 |
标签 | beast, 施法, flesh_armour, flying, I_see_brothers_card, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
生命
280%
闪避值
+20%
异常状态临界值
280%
抗性
40 40 40 25
伤害
360%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.8 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
MineBatMapBoss
Metadata
MineBatMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
509,951
护甲
33,714
闪避值
6,097
能量护盾
0
伤害
1,727
法术伤害
2,578
命中
314
攻击间隔
1.206
经验值
117,920
异常状态临界值
295,772
冰缓
935
Shock
935
Brittle
5,291
Scorch
935
Sap
2,584
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
法术, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 1378 - 2066 闪电伤害
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 1378 - 2066 闪电伤害
is area damage [1]
is area damage [1]
BossBatScreechNova
法术
施放间隔: 1.2 秒
冷却时间: 10 秒
基础持续时间为 2.5 秒
移动速度减慢 30%
active skill area of effect radius +% final [50]
移动速度减慢 30%
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2743–4115
暴击几率: 5%
攻击间隔: 1.8 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MineBatSummonSandstormDaemon
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 5 秒
alternate minion [159]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
RainOfMineBats
法术, 范围, 可触发, 范围法术
施放间隔: 0.75 秒
冷却时间: 120 秒
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatMapBoss"] = { name = "Shrieker Eihal", life = 2.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "MineBatSummonSandstormDaemon", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MineBatSummonSandstormDaemon"] = { name = "MineBatSummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {159, 1, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
虚空之吼
野兽
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Shrieker Eihal
幽魂 | N |
---|---|
标签 | beast, 施法, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
生命
280%
闪避值
+20%
异常状态临界值
280%
抗性
40 40 40 25
伤害
360%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.8 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
MineBatMapBoss
Metadata
MineBatMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
390,170
护甲
28,790
闪避值
5,687
能量护盾
0
伤害
1,532
法术伤害
2,286
命中
290
攻击间隔
1.206
经验值
112,805
异常状态临界值
245,807
冰缓
777
Shock
777
Brittle
4,397
Scorch
777
Sap
2,147
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
法术, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 1290 - 1935 闪电伤害
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 1290 - 1935 闪电伤害
is area damage [1]
is area damage [1]
BossBatScreechNova
法术
施放间隔: 1.2 秒
冷却时间: 10 秒
基础持续时间为 2.5 秒
移动速度减慢 30%
active skill area of effect radius +% final [50]
移动速度减慢 30%
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2432–3649
暴击几率: 5%
攻击间隔: 1.8 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MineBatSummonSandstormDaemon
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 5 秒
alternate minion [159]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
RainOfMineBats
法术, 范围, 可触发, 范围法术
施放间隔: 0.75 秒
冷却时间: 120 秒
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatMapBossStandalone"] = { name = "Shrieker Eihal", life = 2.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "MineBatSummonSandstormDaemon", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MineBatSummonSandstormDaemon"] = { name = "MineBatSummonSandstormDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {159, 1, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
虚空之吼
野兽
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Shrieker Eihal
幽魂 | N |
---|---|
标签 | beast, elder_map_boss, flesh_armour, flying, is_unarmed, mammal_beast, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
生命
280%
闪避值
+20%
异常状态临界值
280%
抗性
40 40 40 25
伤害
360%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.8 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
MineBatMapBoss
Metadata
MineBatMapBossElder_
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatMapBossElder_"] = { name = "Shrieker Eihal", life = 2.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |