觅魂者
亡灵
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Soulseeker
幽魂N
标签ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
生命
240%
生命转为护盾
20%
异常状态临界值
240%
抗性
0 40 0 0
伤害
75%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.995 秒
伤害分布
±20%
经验值
100%
Model Size
109%
类型
VaalWraithMap
Metadata
VaalWraith2MortalStrongbox
等级
68
生命
12,352
护甲
28,790
闪避值
4,739
能量护盾
2,941
伤害
280
法术伤害
280
命中
580
攻击间隔
1.995
经验值
10,255
召唤物生命
2,679
Minion Energy Shield
638
召唤物伤害
224
异常状态临界值
15,440
冰缓
49
Shock
49
Brittle
276
Scorch
49
Sap
135
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 224–336
暴击几率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
TeleportVaalWraith
法术, 位移
施放间隔: 1.13 秒
冷却时间: 7 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );"
	on_death = 
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalWraith/VaalWraith2MortalStrongbox"] = {
    name = "Soulseeker",
    life = 2.4,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.75,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "TeleportVaalWraith",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportVaalWraith"] = {
    name = "TeleportVaalWraith",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.13,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
FamilyPhysicalAddedAsCold
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage 伤害 物理 元素 冰霜
    觅魂者
    亡灵
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    Soulseeker
    幽魂N
    地区阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙
    标签ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
    Packs
  • 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙: 觅魂者, 暗影祭司, 影踪者
  • 生命
    240%
    生命转为护盾
    20%
    异常状态临界值
    240%
    抗性
    0 40 0 0
    伤害
    75%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    50%
    Model Size
    95%
    类型
    VaalWraith
    Metadata
    VaalWraith2
    等级
    55
    生命
    5,142
    护甲
    10,090
    闪避值
    2,948
    能量护盾
    1,285
    伤害
    143
    法术伤害
    143
    命中
    344
    攻击间隔
    1.995
    经验值
    3,430
    召唤物生命
    1,254
    Minion Energy Shield
    313
    召唤物伤害
    110
    异常状态临界值
    6,427
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 115–172
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportVaalWraith
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );"
    	on_death = 
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraith2"] = {
        name = "Soulseeker",
        life = 2.4,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportVaalWraith",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportVaalWraith"] = {
        name = "TeleportVaalWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage 伤害 物理 元素 冰霜
    觅魂者
    亡灵
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    Soulseeker
    幽魂N
    地区阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙
    标签ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
    Packs
  • 阿佐亚特神庙, 阿佐亚特神庙, 阿佐亚特神庙: 觅魂者, 暗影祭司, 影踪者
  • 生命
    240%
    生命转为护盾
    20%
    异常状态临界值
    240%
    抗性
    0 40 0 0
    伤害
    75%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    109%
    类型
    VaalWraithMap
    Metadata
    VaalWraith2Map
    等级
    78
    生命
    35,017
    护甲
    62,934
    闪避值
    6,667
    能量护盾
    5,437
    伤害
    506
    法术伤害
    506
    命中
    856
    攻击间隔
    1.995
    经验值
    12,377
    召唤物生命
    6,964
    Minion Energy Shield
    1,081
    召唤物伤害
    419
    异常状态临界值
    43,771
    冰缓
    138
    Shock
    138
    Brittle
    783
    Scorch
    138
    Sap
    382
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 405–608
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportVaalWraith
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );"
    	on_death = 
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraith2Map"] = {
        name = "Soulseeker",
        life = 2.4,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportVaalWraith",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportVaalWraith"] = {
        name = "TeleportVaalWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage 伤害 物理 元素 冰霜
    觅魂者
    亡灵
    区域: 瓦尔哨站
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    Soulseeker
    幽魂N
    地区瓦尔哨站, 瓦尔哨站, 瓦尔哨站, 瓦尔哨站, 瓦尔哨站, 瓦尔哨站, 瓦尔哨站, 瓦尔哨站
    标签delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead
    生命
    240%
    生命转为护盾
    20%
    异常状态临界值
    240%
    抗性
    0 40 0 0
    伤害
    75%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    109%
    类型
    VaalWraithMap
    Metadata
    VaalWraith2Delve
    等级
    68
    生命
    12,352
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,941
    伤害
    280
    法术伤害
    280
    命中
    580
    攻击间隔
    1.995
    经验值
    10,255
    召唤物生命
    2,679
    Minion Energy Shield
    638
    召唤物伤害
    224
    异常状态临界值
    15,440
    冰缓
    49
    Shock
    49
    Brittle
    276
    Scorch
    49
    Sap
    135
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 224–336
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportVaalWraith
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );"
    	on_death = 
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraith2Delve"] = {
        name = "Soulseeker",
        life = 2.4,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportVaalWraith",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportVaalWraith"] = {
        name = "TeleportVaalWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage 伤害 物理 元素 冰霜
    觅魂者
    亡灵
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    Soulseeker
    幽魂Y
    标签ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead
    生命
    240%
    生命转为护盾
    20%
    异常状态临界值
    240%
    抗性
    0 40 0 0
    伤害
    75%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    109%
    类型
    VaalWraithMap
    Metadata
    VaalWraithCowardsTrial
    等级
    68
    生命
    12,352
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,941
    伤害
    280
    法术伤害
    280
    命中
    580
    攻击间隔
    1.995
    经验值
    10,255
    召唤物生命
    2,679
    Minion Energy Shield
    638
    召唤物伤害
    224
    异常状态临界值
    15,440
    冰缓
    49
    Shock
    49
    Brittle
    276
    Scorch
    49
    Sap
    135
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 224–336
    暴击几率: 5%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    TeleportVaalWraith
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );"
    	on_death = 
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/VaalWraithCowardsTrial"] = {
        name = "Soulseeker",
        life = 2.4,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportVaalWraith",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportVaalWraith"] = {
        name = "TeleportVaalWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得额外冰霜伤害, 其数值等同于物理伤害的 100%
    FamilyPhysicalAddedAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage 伤害 物理 元素 冰霜
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Edit

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