嘲讽装置
构造体
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Taunting Contraption
幽魂N
标签construct, immobile, is_unarmed, metal_armour, non_attacking
生命
180%
异常状态临界值
180%
抗性
40 40 40 20
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
TauntingContraption
Metadata
TauntingContraption
IsSummoned
Y
等级
68
生命
11,580
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1
经验值
10,255
异常状态临界值
11,580
冰缓
37
Shock
37
Brittle
207
Scorch
37
Sap
101
TauntingContraptionTaunt
法术, 陷阱技能, 地雷技能, 范围, 图腾, 法术可重复, 范围法术, 冷却, 可触发, 被触发
施放间隔: 1.2 秒
冷却时间: 0.5 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 200
}

Preload
{
	preload_epk = "Metadata/Monsters/TauntingContraption/epks/emerge_01.epk"
	preload_epk = "Metadata/Monsters/TauntingContraption/epks/submerge_01.epk"
	preload_epk = "Metadata/Monsters/TauntingContraption/epks/flash_glow.epk"
}

Animated
{
	on_event_add_fadein = "AddEffectPack( Metadata/Monsters/TauntingContraption/epks/emerge_01.epk );"
	on_event_remove_fadein = "RemoveEffectPack( Metadata/Monsters/TauntingContraption/epks/emerge_01.epk );"
	on_event_add_fadeout = "AddEffectPack( Metadata/Monsters/TauntingContraption/epks/submerge_01.epk );"
	on_event_add_flashglow = "AddEffectPack( Metadata/Monsters/TauntingContraption/epks/flash_glow.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TauntingContraption/TauntingContraption"] = {
    name = "Taunting Contraption",
    life = 1.8,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TauntingContraptionTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TauntingContraptionTaunt"] = {
    name = "TauntingContraptionTaunt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域