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Temporal Warlock
亡灵
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
幽魂Y
标签施法, energy_armour, ghost, medium_movement, not_dex, not_str, undead
Packs
  • Astral Lich, Temporal Bladesoul, Temporal Warlock
  • 生命
    128%
    生命转为护盾
    75%
    异常状态临界值
    128%
    抗性
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    伤害
    192%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 60
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    160%
    Model Size
    100%
    类型
    FaridunMinorDjinnCaster
    Metadata
    FaridunMinorDjinnCaster
    等级
    68
    生命
    8,235
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    5,882
    伤害
    717
    法术伤害
    717
    命中
    580
    攻击间隔
    1.5
    经验值
    16,408
    召唤物生命
    1,786
    Minion Energy Shield
    1,276
    召唤物伤害
    573
    异常状态临界值
    8,235
    冰缓
    26
    Shock
    26
    Brittle
    147
    Scorch
    26
    Sap
    72
    Phys Convert Ele
    240%
    MPSFaridunDjinnChainOrb
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1 秒
    冷却时间: 10 秒
    投射物数量词缀对该技能不生效
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [282]
    projectile uses contact position [1]
    GSFaridunDjinnChainOrbImpact
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 911.9 - 1368 物理伤害
    基础持续时间为 4
    is area damage [1]
    MPSFaridunDjinnBolt
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [283]
    projectile uses contact position [1]
    MPSFaridunDjinnTripleBolt
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1 秒
    冷却时间: 6 秒
    额外发射 2 个投射物
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [283]
    projectile uses contact position [1]
    MDFaridunDjinnDodgeBack
    冷却时间: 5 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    action should face away from target [1]
    base deal no damage [1]
    monster dodge direction [3]
    monster dodge distance [25]
    MPWFaridunDjinnChainOrb
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 574—861
    暴击几率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [186]
    projectile uses contact position [1]
    GSFaridunDjinnBoltImpact
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 390.8 - 586.2 物理伤害
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWraith/FaridunMinorDjinnCaster"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Temporal Warlock",
        life = 1.28,
        energyShield = 0.75,
        damage = 1.92,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 60,
        accuracy = 1,
        skillList = {
            "MPSFaridunDjinnChainOrb",
            "GSFaridunDjinnChainOrbImpact",
            "MPWFaridunDjinnChainOrb",
            "MPSFaridunDjinnBolt",
            "MPSFaridunDjinnTripleBolt",
            "GSFaridunDjinnBoltImpact",
            "MDFaridunDjinnDodgeBack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunDjinnChainOrb"] = {
        name = "MPSFaridunDjinnChainOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "modifiers_to_projectile_count_do_not_apply",
        },
        levels = {
            [1] = {282, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunDjinnChainOrbImpact"] = {
        name = "GSFaridunDjinnChainOrbImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWFaridunDjinnChainOrb"] = {
        name = "MPWFaridunDjinnChainOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {186, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunDjinnBolt"] = {
        name = "MPSFaridunDjinnBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {283, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunDjinnTripleBolt"] = {
        name = "MPSFaridunDjinnTripleBolt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {283, 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunDjinnBoltImpact"] = {
        name = "GSFaridunDjinnBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDFaridunDjinnDodgeBack"] = {
        name = "MDFaridunDjinnDodgeBack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
            "base_deal_no_damage",
            "action_do_not_face_target",
            "action_attack_or_cast_time_uses_animation_length",
            "action_should_face_away_from_target",
        },
        levels = {
            [1] = {3, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • Edit

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