恶魔三重奏
Trio Daemon
幽魂 | N |
---|---|
标签 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DaemonUseSkillOnce
Metadata
TrioMortarDaemonRed
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrioAddDoedreStackRed
法术, 可触发
施放间隔: 0.5 秒
基础持续时间为 10 秒
基础额外效果持续时间 5.5 秒
active skill area of effect radius +% final [-20]
基础额外效果持续时间 5.5 秒
active skill area of effect radius +% final [-20]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TrioMortarDaemonRed"] = { name = "Trio Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TrioAddDoedreStackRed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TrioAddDoedreStackRed"] = { name = "TrioAddDoedreStackRed", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 5500, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {10000, 5500, -20, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
恶魔三重奏
Trio Daemon
幽魂 | N |
---|---|
标签 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
DaemonUseSkillOnce
Metadata
TrioMortarDaemonPurple
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrioAddDoedreStackPurple
法术, 可触发
施放间隔: 0.5 秒
基础持续时间为 10 秒
基础额外效果持续时间 5.5 秒
active skill area of effect radius +% final [-20]
基础额外效果持续时间 5.5 秒
active skill area of effect radius +% final [-20]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TrioMortarDaemonPurple"] = { name = "Trio Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TrioAddDoedreStackPurple", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TrioAddDoedreStackPurple"] = { name = "TrioAddDoedreStackPurple", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 5500, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {10000, 5500, -20, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }