瓦尔剥皮者
人形
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能获得充能
Vaal Skinner
幽魂Y
幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
标签flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
生命
344%
护甲
+25%
闪避值
+40%
异常状态临界值
344%
抗性
20 20 20 0
伤害
121%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.005 秒
伤害分布
±20%
经验值
110%
Model Size
100%
类型
LegionVaalCultistKnifestick
Metadata
LegionVaalCultistKnifestick
等级
68
生命
22,131
护甲
35,988
闪避值
6,635
能量护盾
0
伤害
452
法术伤害
452
命中
290
攻击间隔
1.005
经验值
11,281
异常状态临界值
22,131
冰缓
70
Shock
70
Brittle
396
Scorch
70
Sap
193
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 362–542
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MeleeThrustAttackCultistIncursion
攻击, 伤害, 可触发
基本伤害: 362–542
暴击几率: 5%
攻击间隔: 1.005 秒
冷却时间: 6 秒
攻击速度总降 33%
导致流血
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestick"] = {
    name = "Vaal Skinner",
    life = 3.44,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.21,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
IdMonsterIgnoresDelveDarkness
FamilyMonsterIgnoresDelveDarkness
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 不能获得充能
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 全域
  • Craft Tagsendurance_charge frenzy_charge power_charge
    瓦尔剥皮者
    人形
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    不能获得充能
    Vaal Skinner
    幽魂Y
    幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
    标签flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    生命
    344%
    护甲
    +25%
    闪避值
    +40%
    异常状态临界值
    344%
    抗性
    20 20 20 0
    伤害
    121%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickEndless
    等级
    68
    生命
    22,131
    护甲
    35,988
    闪避值
    6,635
    能量护盾
    0
    伤害
    452
    法术伤害
    452
    命中
    290
    攻击间隔
    1.005
    经验值
    11,281
    异常状态临界值
    22,131
    冰缓
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    攻击, 伤害, 可触发
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    冷却时间: 6 秒
    攻击速度总降 33%
    导致流血
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickEndless"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 不能获得充能
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 全域
  • Craft Tagsendurance_charge frenzy_charge power_charge
    瓦尔剥皮者
    人形
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vaal Skinner
    幽魂Y
    标签flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    生命
    344%
    护甲
    +25%
    闪避值
    +40%
    异常状态临界值
    344%
    抗性
    20 20 20 0
    伤害
    121%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickSpectre_
    等级
    68
    生命
    22,131
    护甲
    35,988
    闪避值
    6,635
    能量护盾
    0
    伤害
    452
    法术伤害
    452
    命中
    290
    攻击间隔
    1.005
    经验值
    11,281
    异常状态临界值
    22,131
    冰缓
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    攻击, 伤害, 可触发
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    冷却时间: 6 秒
    攻击速度总降 33%
    导致流血
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 全域
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 瓦尔剥皮者
    人形
    Vaal Skinner
    幽魂Y
    幽魂 取代Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
    标签flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 首席祭仪斩首者, 瓦尔战犬, 瓦尔剥皮者
  • 生命
    344%
    护甲
    +25%
    闪避值
    +40%
    异常状态临界值
    344%
    抗性
    20 20 20 0
    伤害
    121%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    110%
    Model Size
    100%
    类型
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickStandalone
    等级
    68
    生命
    22,131
    护甲
    35,988
    闪避值
    6,635
    能量护盾
    0
    伤害
    452
    法术伤害
    452
    命中
    290
    攻击间隔
    1.005
    经验值
    11,281
    异常状态临界值
    22,131
    冰缓
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    攻击, 伤害, 可触发
    基本伤害: 362–542
    暴击几率: 5%
    攻击间隔: 1.005 秒
    冷却时间: 6 秒
    攻击速度总降 33%
    导致流血
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickStandalone"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }