Desollador vaal
Humanoide
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
No puedes ganar cargas
Vaal Skinner
SpectreY
Spectre OverrideMetadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
Tagsflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
Vida
344%
Armadura
+25%
Evasión
+40%
Ailment Threshold
344%
Resistencia
20 20 20 0
Damage
121%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
LegionVaalCultistKnifestick
Metadata
LegionVaalCultistKnifestick
Nivel
68
Vida
22,131
Armadura
35,988
Evasión
6,635
Escudo de energía
0
Damage
452
Daño de hechizos
452
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
22,131
Chill
70
Shock
70
Brittle
396
Scorch
70
Sap
193
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 362–542
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MeleeThrustAttackCultistIncursion
Attack, Damage, Triggerable
Base Damage: 362–542
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Tiempo de recarga: 6 seg
33% menos Velocidad de Ataque
Aplica sangrado
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestick"] = {
    name = "Vaal Skinner",
    life = 3.44,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.21,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "Melee",
        "MeleeThrustAttackCultistIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackCultistIncursion"] = {
    name = "MeleeThrustAttackCultistIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
IdMonsterIgnoresDelveDarkness
FamilyMonsterIgnoresDelveDarkness
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • No puedes ganar cargas
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 Global
  • Craft Tagsendurance_charge frenzy_charge power_charge
    Desollador vaal
    Humanoide
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    No puedes ganar cargas
    Vaal Skinner
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
    Tagsflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    Vida
    344%
    Armadura
    +25%
    Evasión
    +40%
    Ailment Threshold
    344%
    Resistencia
    20 20 20 0
    Damage
    121%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickEndless
    Nivel
    68
    Vida
    22,131
    Armadura
    35,988
    Evasión
    6,635
    Escudo de energía
    0
    Damage
    452
    Daño de hechizos
    452
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    11,281
    Ailment Threshold
    22,131
    Chill
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    Attack, Damage, Triggerable
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Tiempo de recarga: 6 seg
    33% menos Velocidad de Ataque
    Aplica sangrado
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickEndless"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • No puedes ganar cargas
    IdCannotGainCharges_
    FamilyCannotGainCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 Global
  • Craft Tagsendurance_charge frenzy_charge power_charge
    Desollador vaal
    Humanoide
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vaal Skinner
    SpectreY
    Tagsflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    Vida
    344%
    Armadura
    +25%
    Evasión
    +40%
    Ailment Threshold
    344%
    Resistencia
    20 20 20 0
    Damage
    121%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickSpectre_
    Nivel
    68
    Vida
    22,131
    Armadura
    35,988
    Evasión
    6,635
    Escudo de energía
    0
    Damage
    452
    Daño de hechizos
    452
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    11,281
    Ailment Threshold
    22,131
    Chill
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    Attack, Damage, Triggerable
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Tiempo de recarga: 6 seg
    33% menos Velocidad de Ataque
    Aplica sangrado
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Desollador vaal
    Humanoide
    Vaal Skinner
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionVaalCultistKnifestickSpectre_
    Tagsflesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • Maestro de rituales decapitador, Sabueso de guerra vaal, Desollador vaal
  • Vida
    344%
    Armadura
    +25%
    Evasión
    +40%
    Ailment Threshold
    344%
    Resistencia
    20 20 20 0
    Damage
    121%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    LegionVaalCultistKnifestick
    Metadata
    LegionVaalCultistKnifestickStandalone
    Nivel
    68
    Vida
    22,131
    Armadura
    35,988
    Evasión
    6,635
    Escudo de energía
    0
    Damage
    452
    Daño de hechizos
    452
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    11,281
    Ailment Threshold
    22,131
    Chill
    70
    Shock
    70
    Brittle
    396
    Scorch
    70
    Sap
    193
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MeleeThrustAttackCultistIncursion
    Attack, Damage, Triggerable
    Base Damage: 362–542
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Tiempo de recarga: 6 seg
    33% menos Velocidad de Ataque
    Aplica sangrado
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionVaalCultistKnifestickStandalone"] = {
        name = "Vaal Skinner",
        life = 3.44,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
            "MeleeThrustAttackCultistIncursion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttackCultistIncursion"] = {
        name = "MeleeThrustAttackCultistIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-25, -33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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