幽魂 | Y |
---|---|
地区 | 广场遗迹, 藏骸运河, 饲槽, 永恒的实验室 |
标签 | bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
生命
225%
护甲
+100%
异常状态临界值
225%
抗性
20 20 20 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.755 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
WickerMan
Metadata
WickerMan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,475
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.755
经验值
15,383
异常状态临界值
14,475
冰缓
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WickerManRighteousFire
法术, 增益, 范围, 造成燃烧, DoT, 火焰, 图腾技能, 可触发, 立即, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
正义之火
施放间隔: 1 秒
以魔法之火快速地燃烧自己及周围的敌人。在此效果下,你的法术伤害大幅增加。当你的生命只剩下 1 时将会自动停止此法术。
每秒造成 885.2 基础火焰伤害
基础范围为 1.8 米
active skill area of effect radius +% final [64]
基础范围为 1.8 米
active skill area of effect radius +% final [64]
WickerManMoltenStrike
攻击, 投射物, 范围, 近战, 近战单一目标, 火焰, 范围攻击, ProjectilesNotFromUser, ThresholdJewelChaining, 攻击可重复
熔岩之击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
给武器灌注熔岩之力,对敌人造成物理及火焰伤害,并从击中的敌人身上发射出熔岩球,射向该攻击击中的所有敌人。这些熔岩球着地时对敌人造成范围伤害。
伤害总增 20%
额外发射 4 个投射物
物理伤害提高 10%
将物理伤害的 60% 转化为火焰伤害
投射物速度减慢 25%
投射物伤害减少 40%
base is projectile [1]
额外发射 4 个投射物
物理伤害提高 10%
将物理伤害的 60% 转化为火焰伤害
投射物速度减慢 25%
投射物伤害减少 40%
base is projectile [1]
MonsterRighteousFireWhileSpectred
法术, 增益, 范围, 造成燃烧, DoT, 火焰, 图腾技能, 可触发, 立即, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
正义之火
施放间隔: 1 秒
以魔法之火快速地燃烧自己及周围的敌人。在此效果下,你的法术伤害大幅增加。当你的生命只剩下 1 时将会自动停止此法术。
每秒造成 333 基础火焰伤害
基础范围为 1.8 米
active skill area of effect radius +% final [27]
基础范围为 1.8 米
active skill area of effect radius +% final [27]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WickerMan/WickerMan"] = { name = "Wicker Man", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "WickerManRighteousFire", "MonsterRighteousFireWhileSpectred", "WickerManMoltenStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WickerManRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, 64, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterRighteousFireWhileSpectred"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, 27, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WickerManMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "active_skill_damage_+%_final", "physical_damage_+%", "active_skill_projectile_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {60, 4, 20, 10, -40, -25, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, }