荒野疫后
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Infestation Queen
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Red/HarvestInsectSpawnerT3Spectre |
标签 | avian_pursuit, beast, bludgeoning_weapon, 施法, extra_large_height, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
生命
462%
异常状态临界值
462%
抗性
20 20 20 0
伤害
112%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.995 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
HarvestInsectSpawner
Metadata
HarvestInsectSpawnerT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
29,722
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
418
法术伤害
418
命中
290
攻击间隔
1.995
经验值
14,357
异常状态临界值
29,722
冰缓
94
Shock
94
Brittle
532
Scorch
94
Sap
260
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMHarvestInsectSpawnerInsectling
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [508]
number of generic limited minions allowed [20]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of generic limited minions allowed [20]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MMSHarvestInsectSpawnerSporeBarrageMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 8 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 770.3 - 1155 火焰伤害
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSHarvestInsectSpawnerVomit
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
造成 1556 - 2333 火焰伤害
is area damage [1]
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Life { corpse_sink_delay_ms = 3300 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Render { visual_size_index = 1 } Life { on_death = "Call( Vines2500 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectSpawnerT3"] = { name = "Wild Infestation Queen", life = 4.62, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "SSMHarvestInsectSpawnerInsectling", "MMSHarvestInsectSpawnerSporeBarrageMortar", "GSHarvestInsectSpawnerVomit", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMHarvestInsectSpawnerInsectling"] = { name = "SSMHarvestInsectSpawnerInsectling", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "number_of_generic_limited_minions_allowed", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 508, -99, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHarvestInsectSpawnerSporeBarrageMortar"] = { name = "MMSHarvestInsectSpawnerSporeBarrageMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestInsectSpawnerVomit"] = { name = "GSHarvestInsectSpawnerVomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
荒野疫母
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Infestation Queen
幽魂 | Y |
---|---|
标签 | beast, bludgeoning_weapon, 施法, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
生命
357%
异常状态临界值
357%
抗性
20 20 20 0
伤害
112%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.995 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
HarvestInsectSpawnerSpectre
Metadata
HarvestInsectSpawnerT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,967
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
418
法术伤害
418
命中
290
攻击间隔
1.995
经验值
14,357
异常状态临界值
22,967
冰缓
73
Shock
73
Brittle
411
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMHarvestInsectSpawnerInsectling
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [508]
number of generic limited minions allowed [20]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of generic limited minions allowed [20]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MMSHarvestInsectSpawnerSporeBarrageMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 8 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 770.3 - 1155 火焰伤害
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSHarvestInsectSpawnerVomit
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
造成 1556 - 2333 火焰伤害
is area damage [1]
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre" Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestInsectSpawnerT3Spectre"] = { name = "Wild Infestation Queen", life = 3.57, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "SSMHarvestInsectSpawnerInsectling", "MMSHarvestInsectSpawnerSporeBarrageMortar", "GSHarvestInsectSpawnerVomit", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMHarvestInsectSpawnerInsectling"] = { name = "SSMHarvestInsectSpawnerInsectling", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "number_of_generic_limited_minions_allowed", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 508, -99, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHarvestInsectSpawnerSporeBarrageMortar"] = { name = "MMSHarvestInsectSpawnerSporeBarrageMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestInsectSpawnerVomit"] = { name = "GSHarvestInsectSpawnerVomit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |