提耶须狂徒
恶魔
monster no beyond portal [1]
monster no map drops [1]
Zealot of Tzteosh
幽魂N
标签beyond_commander_monster, beyond_demon, 施法, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
Packs
  • 饥渴狂焰提耶须, 巴曼斯之体, 哈斯特之血, 提耶须之眼, 奈恩之手, 巴曼斯信徒, 提耶须猎犬, 哈斯特使徒, 艾菲吉之口, 艾菲吉崇信者, 哈斯特狂信者, 提耶须狂徒
  • 刺寒冰霜哈斯特, 巴曼斯之体, 哈斯特之血, 提耶须之眼, 奈恩之手, 巴曼斯信徒, 提耶须猎犬, 哈斯特使徒, 艾菲吉之口, 艾菲吉崇信者, 哈斯特狂信者, 提耶须狂徒
  • 破碎虚空艾菲吉, 巴曼斯之体, 哈斯特之血, 提耶须之眼, 奈恩之手, 巴曼斯信徒, 提耶须猎犬, 哈斯特使徒, 艾菲吉之口, 艾菲吉崇信者, 哈斯特狂信者, 提耶须狂徒
  • 扭曲之岩奈恩, 巴曼斯之体, 哈斯特之血, 提耶须之眼, 奈恩之手, 巴曼斯信徒, 提耶须猎犬, 哈斯特使徒, 艾菲吉之口, 艾菲吉崇信者, 哈斯特狂信者, 提耶须狂徒
  • 黑暗深渊巴曼斯, 巴曼斯之体, 哈斯特之血, 提耶须之眼, 奈恩之手, 巴曼斯信徒, 提耶须猎犬, 哈斯特使徒, 艾菲吉之口, 艾菲吉崇信者, 哈斯特狂信者, 提耶须狂徒
  • 生命
    210%
    闪避值
    +20%
    异常状态临界值
    210%
    抗性
    20 20 20 0
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.35 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    120%
    类型
    BeyondDemon2
    Metadata
    BeyondDemon2-8
    等级
    68
    生命
    13,510
    护甲
    28,790
    闪避值
    5,687
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.35
    经验值
    12,306
    异常状态临界值
    13,510
    冰缓
    43
    Shock
    43
    Brittle
    242
    Scorch
    43
    Sap
    118
    MonsterMoltenStrike
    攻击, 投射物, 范围, 近战, 近战单一目标, 火焰, 范围攻击, ProjectilesNotFromUser, ThresholdJewelChaining, 攻击可重复
    熔岩之击
    基本伤害: 448–672
    暴击几率: 5%
    攻击间隔: 1.35 秒
    给武器灌注熔岩之力,对敌人造成物理及火焰伤害,并从击中的敌人身上发射出熔岩球,射向该攻击击中的所有敌人。这些熔岩球着地时对敌人造成范围伤害。
    伤害总增 20%
    额外发射 2 个投射物
    物理伤害提高 10%
    将物理伤害的 60% 转化为火焰伤害
    投射物速度减慢 25%
    投射物伤害减少 40%
    base is projectile [1]
    MonsterDetonateDeadExperimenter
    法术, 范围, 伤害, 可触发
    暴击几率: 5%
    施放间隔: 0.67 秒
    冷却时间: 2 秒
    基础持续时间为 1.5
    基础额外效果持续时间 0.5
    造成 87.71 - 131.6 火焰伤害
    爆炸造成的火焰伤害等同于灵柩最大生命的 1%
    导致 +1 次爆发
    is area damage [1]
    spell maximum action distance +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon2-8"] = {
        name = "Zealot of Tzteosh",
        life = 2.1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MonsterMoltenStrike",
            "MonsterDetonateDeadExperimenter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterMoltenStrike"] = {
        name = "Molten Strike",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Fire] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.ProjectilesNotFromUser] = true,
            [SkillType.ThresholdJewelChaining] = true,
            [SkillType.Multistrikeable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "number_of_additional_projectiles",
            "active_skill_damage_+%_final",
            "physical_damage_+%",
            "active_skill_projectile_damage_+%_final",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 2, 20, 10, -40, -25, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadExperimenter"] = {
        name = "MonsterDetonateDeadExperimenter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 提耶须狂徒
    恶魔
    monster no beyond portal [1]
    monster no map drops [1]
    怪物提供的经验值提高 300%
    monster no drops [0]
    Zealot of Tzteosh
    幽魂N
    标签beyond_commander_monster, beyond_demon, 施法, delve_monster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement
    生命
    210%
    闪避值
    +20%
    异常状态临界值
    210%
    抗性
    20 20 20 0
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.35 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    120%
    类型
    BeyondDemon2
    Metadata
    BeyondDemon2-8
    等级
    68
    生命
    13,510
    护甲
    28,790
    闪避值
    5,687
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.35
    经验值
    12,306
    异常状态临界值
    13,510
    冰缓
    43
    Shock
    43
    Brittle
    242
    Scorch
    43
    Sap
    118
    MonsterMoltenStrike
    攻击, 投射物, 范围, 近战, 近战单一目标, 火焰, 范围攻击, ProjectilesNotFromUser, ThresholdJewelChaining, 攻击可重复
    熔岩之击
    基本伤害: 448–672
    暴击几率: 5%
    攻击间隔: 1.35 秒
    给武器灌注熔岩之力,对敌人造成物理及火焰伤害,并从击中的敌人身上发射出熔岩球,射向该攻击击中的所有敌人。这些熔岩球着地时对敌人造成范围伤害。
    伤害总增 20%
    额外发射 2 个投射物
    物理伤害提高 10%
    将物理伤害的 60% 转化为火焰伤害
    投射物速度减慢 25%
    投射物伤害减少 40%
    base is projectile [1]
    MonsterDetonateDeadExperimenter
    法术, 范围, 伤害, 可触发
    暴击几率: 5%
    施放间隔: 0.67 秒
    冷却时间: 2 秒
    基础持续时间为 1.5
    基础额外效果持续时间 0.5
    造成 87.71 - 131.6 火焰伤害
    爆炸造成的火焰伤害等同于灵柩最大生命的 1%
    导致 +1 次爆发
    is area damage [1]
    spell maximum action distance +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon2-8"] = {
        name = "Zealot of Tzteosh",
        life = 2.1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MonsterMoltenStrike",
            "MonsterDetonateDeadExperimenter",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterMoltenStrike"] = {
        name = "Molten Strike",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Fire] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.ProjectilesNotFromUser] = true,
            [SkillType.ThresholdJewelChaining] = true,
            [SkillType.Multistrikeable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "number_of_additional_projectiles",
            "active_skill_damage_+%_final",
            "physical_damage_+%",
            "active_skill_projectile_damage_+%_final",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 2, 20, 10, -40, -25, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadExperimenter"] = {
        name = "MonsterDetonateDeadExperimenter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 1, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 怪物提供的经验值提高 300%
    monster no drops [0]
    IdMonsterSlainExperienceIncreaseBeyondDelve__
    FamilyMonsterSlainExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops Min: 0 Max: 0 全域
  • monster slain experience +% Min: 300 Max: 300 全域