Shock
Old: ChuanHsing 2021-09-14 19:36:23
New: Yueren 2021-09-14 23:45:15
| Old | New | Differences | |
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| 1 | + | <img align="center" valign="center" src="https://i.imgur.com/7MlZp8m.png" style="float: right" > | |
| 2 | + | ||
| 1 | 3 | # 感電 | |
| 2 | 4 | ||
| 3 | - | <img align="center" valign="center" src="https://i.imgur.com/7MlZp8m.png" style="float: right; margin: 0px; width: %" > | |
| 4 | - | ||
| 5 | 5 | **感電**是一種與[[閃電傷害]]有關的元素[[異常狀態]],根據擊中的閃電傷害總量,增加至多50%所有來源的承受傷害,持續2秒。 | |
| 6 | - | ||
| 7 | - | <br> | |
| 8 | 6 | ||
| 9 | 7 | ## 機制 | |
| 10 | 8 | A [[hit]] of damage that has a <span class="explicitMod">X% chance to shock</span> is capable of inflicting shock. [[Critical strike]]s always inflict shock regardless of their chance to shock. Modifiers to chance to shock can be found on some gems, equipment, and the passive skill tree. By default, only lightning damage is able to inflict shock. Some skill effects and modifiers, such as [[Shocked Ground]] and [[Summon Skitterbots]], apply shock without dealing damage. |