Charge

Old: Yueren 2021-09-18 15:51:31

New: Yueren 2022-01-19 23:26:29

OldNewDifferences
1-# 昇華職業
2-**昇華職業**是你所選擇[角色職業](Character_class)的子類別,擁有自己專屬的昇華天賦。
1+# Charge
2+**Charges** are counters that are represented as glowing orbs around the creature. Charges can also be identified by having a specific silver border around the icon.
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4-## 概述
5-第一次完成[[The_Lords_Labyrinth]]時可以選擇昇華職業,每種職業有三種昇華職業(除了[貴族](Scion)),可以擇之一並專精,總共有19種昇華職業。
4+There are three types of charge every character can have, each corresponding to a different core [[attribute]]:
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7-在完成帝王迷宮時,會獲得2點昇華天賦點,用以投資在昇華天賦樹上,前三個帝王迷宮可以通過章節的試煉解鎖, 便可以獲得6點昇華天賦點,還有2點昇華天賦點,需要完成在[[maps]]中的6種迷宮試煉,得以挑戰永恆帝王迷宮,所以每個角色共有8點昇華天賦點。
6+- [[Endurance Charge]] are associated with [[strength]].
7+- [[Frenzy Charge]] are associated with [[dexterity]].
8+- [[Power Charge]] are associated with [[intelligence]].
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9-## 昇華天賦樹
10-昇華天賦樹屬於小型天賦樹,玩家完成昇華後即可查看,位於一般天賦樹角色起始位置旁的標籤中,每種昇華職業都有專屬的天賦樹,它們的功能類似於更為強大的天賦節點。
10+Other charges in the game are:
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12-### 配置
13-昇華天賦比一般天賦還更為強大,並將會改變玩家的遊玩風格,一個角色最多擁有8點昇華天賦點;昇華天賦除了[[Ascendant]]以外,大多擁有12到16個天賦,而每種[核心天賦](Notable)之間,皆被一般天賦隔開,所以需要2點昇華天賦才可獲得,每位角色最多只能獲得4種昇華職業的核心天賦。
12+- [[Spirit Charges]] from items like [[Lightpoacher]] and [[Hale Negator]]
13+- Divinity Charges from [[Garb of the Ephemeral]]
14+- Void Charges from [[Voidfletcher]]
15+- Siphoning Charges from [[Disintegrator]]
16+- [[Challenger Charge]]s from the [[Arena Challenger]] keystone on the [[Gladiator]] ascendency.
17+- [[Blitz Charge]]s from [[Blitz]] keystone on the [[Berserker]] ascendency.
18+- [[Inspiration Charge]]s from [[Inspiration Support]]
19+- [[Blood Charges]]s from [[Reap]]
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15-昇華使徒與其他的昇華職業不同,每種昇華職業天賦需要花費3點才可獲得,需要通過1點屬性點和1點獎勵天賦點,在獲得昇華職業天賦後,再通過1點獎勵天賦點,花費第5點昇華天賦點,可以獲得2點獎勵天賦點和其他角色職業的天賦樹起點;昇華使徒最多共可獲得2種其他昇華職業的昇華天賦,與5點獎勵天賦點。
21+Three alternative charges from belts dropped from Maven
1622
17-### 重置
18-重置1點昇華天賦需要5點天賦重置點,只要將你的昇華天賦完全重置,即便選擇了昇華職業,回到帝王迷宮點擊昇華盤,即可重新選擇你的昇華職業。
23+- [[Arn's Anguish]]'s [[Brutal Charges]] (replaces endurance charge)
24+- [[Olesya's Delight]]'s [[Affliction Charges]] (replaces frenzy charge)
25+- [[Graven's Secret]]'s [[Absorption Charges]] (replaces power charge)
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20-## 職業
27+Each type of charge grants different bonuses. Charge bonuses increase proportional to the number of accumulated charges of that type.
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22-<div class="A">
23-<table style="margin:auto; padding:24px">
24-<tbody><tr>
25-<td align="center" valign="center">[[Marauder]]</td>
26-<td align="center" valign="center">[[Duelist]]</td>
27-<td align="center" valign="center">[[Ranger]]</td>
28-<td align="center" valign="center">[[Shadow]]</td>
29-<td align="center" valign="center">[[Witch]]</td>
30-<td align="center" valign="center">[[Templar]]</td>
31-<td align="center" valign="center">[[Scion]]</td>
32-</tr>
33-<tr>
34-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/UWvvGKZ.png" alt="" decoding="async" width="110" height="105"></td>
35-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/c8vB7OX.png" alt="" decoding="async" width="110" height="105"></td>
36-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/qtdp8Jh.png" alt="" decoding="async" width="110" height="105"></td>
37-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/nWahbNR.png" alt="" decoding="async" width="110" height="105"></td>
38-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/XSqMHh9.png" alt="" decoding="async" width="110" height="105"></td>
39-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/i53a1id.png" alt="" decoding="async" width="110" height="105"></td>
40-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/9IfOWoN.png" alt="" decoding="async" width="110" height="105"></td>
41-</tr>
42-<tr>
43-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/QFubXr4.png" alt="" decoding="async" width="84" height="65"><br>[[Juggernaut]]</td>
44-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/UMAd0yL.png" alt="" decoding="async" width="84" height="65"><br>[[Slayer]]</td>
45-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/NCybIiO.png" alt="" decoding="async" width="84" height="65"><br>[[Deadeye]]</td>
46-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/0tURSJ4.png" alt="" decoding="async" width="84" height="65"><br>[[Assassin]]</td>
47-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/k1debpx.png" alt="" decoding="async" width="84" height="65"><br>[[Necromancer]]</td>
48-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/PyzEPzP.png" alt="" decoding="async" width="84" height="65"><br>[[Inquisitor]]</td>
49-<td align="center" valign="center">&emsp;
50-</td></tr>
51-<tr>
52-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/l2vDx4j.png" alt="" decoding="async" width="84" height="65"><br>[[Berserker]]</td>
53-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/F3FQxV4.png" alt="" decoding="async" width="84" height="65"><br>[[Gladiator]]</td>
54-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/oFwpUJO.png" alt="" decoding="async" width="84" height="65"><br>[[Raider]]</td>
55-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/7dNJPM4.png" alt="" decoding="async" width="84" height="65"><br>[[Saboteur]]</td>
56-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/BGrQsx5.png" alt="" decoding="async" width="84" height="65"><br>[[Occultist]]</td>
57-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/8iu1k86.png" alt="" decoding="async" width="84" height="65"><br>[[Hierophant]]</td>
58-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/Th9qGrm.png" alt="" decoding="async" width="84" height="65"><br>[[Ascendant]]</td></tr>
59-<tr>
60-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/WSkz5xh.png" alt="" decoding="async" width="84" height="65"><br>[[Chieftain]]</td>
61-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/ltGrJ1K.png" alt="" decoding="async" width="84" height="65"><br>[[Champion]]</td>
62-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/EVg7lhR.png" alt="" decoding="async" width="84" height="65"><br>[[Pathfinder]]</td>
63-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/n8jtbfr.png" alt="" decoding="async" width="84" height="65"><br>[[Trickster]]</td>
64-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/G5fSIS8.png" alt="" decoding="async" width="84" height="65"><br>[[Elementalist]]</td>
65-<td align="center" valign="center"><img align="center" valign="center" src="https://i.imgur.com/sHiE02Y.png" alt="" decoding="async" width="84" height="65"><br>[[Guardian]]</td>
66-<td align="center" valign="center">&emsp;
67-</td></tr></tbody></table>
68-</td></tr></tbody></table>
69-</div>
29+## Mechanics
30+Charges are accumulated by the use of certain skills and equipment, and have a duration of ten seconds by default. This duration can be increased or decreased with specific passive skills and unique items. Gaining a charge resets the duration of all accumulated charges of the same type.
31+
32+### Maximum charges
33+By default, characters can accumulate a maximum of three charges of each type. This limit can be raised or lowered with certain passive skills and equipment. If the character would gain a charge while already at the limit for that type of charge, no additional charge will be gained; however, the duration of all charges of that type will still be reset.
34+
35+Maximum number of charges can also be lowered by the following sources:
36+
37+- [[Fragility]]
38+
39+- [[Pacifism]]
40+
41+- [[Powerlessness]]
42+
43+- [[Ahn's Heritage]]
44+
45+- [[Ahn's Might]]
46+
47+- [[Ahn's Contempt]]
48+
49+With 0 maximum charges, modifiers with "at maximum charge" will be permanently active, since 0/0 charge is technically considered to be at maximum charges. However, 0/0 charge would not trigger "reaching maximum charge" effect.
50+
51+### Minimum charges
52+Certain mods grant <span class="explicitMod">+X to Minimum Endurance/Frenzy/Power Charges</span>, causing your character to always have that amount of charges.
53+
54+Skills and effects that consume charges to activate an effect cannot use these minimum charges. For example, using [[Flicker Strike]] with <span class="explicitMod">+1 to Minimum Frenzy Charges</span> at 1 Frenzy charge will never use that charge to remove its cooldown.
55+
56+Maximum charges will take priority over minimum charges (Ex. With -2 to maximum charges and +2 to minimum charges, you will have 1 charge).
57+
58+### Totems
59+Totems are able to gain Endurance charges but not Frenzy and Power charges. Since these charges would not have any effect on totems, the maximum Frenzy and Power charges on totems is zero. However, Frenzy and Power charges on the owner of the totems can affect the skills used by totems since their values are based on the user's stats.
60+
61+## Effects on Characters
62+**Endurance charges:**
63+
64+- +4% to all Elemental Resistances per Endurance Charge
65+- 4% additional Physical Damage Reduction per Endurance Charge
66+
67+**Frenzy charges:**
68+
69+- 4% increased Attack Speed per Frenzy Charge
70+- 4% increased Cast Speed per Frenzy Charge
71+- 4% more Damage per Frenzy Charge
72+
73+**Power charges:**
74+
75+- 40% increased Critical Strike Chance per Power Charge
76+
77+## Effects on Monsters and Minions
78+The effects of charges on monsters and minions differ from their effects on players.
79+
80+**Endurance charges:**
81+
82+- +15% to all Elemental Resistances per Endurance Charge
83+- 15% additional Physical Damage Reduction per Endurance Charge
84+
85+**Frenzy charges:**
86+
87+- 15% increased Attack Speed per Frenzy Charge
88+- 15% increased Cast Speed per Frenzy Charge
89+- 4% more Damage per Frenzy Charge
90+- 5% increased Movement Speed per Frenzy Charge
91+
92+**Power charges:**
93+
94+- 200% increased Critical Strike Chance per Power Charge