아라칼리의 괴수
야수
Arakaali's Monstrosity
SpectreY
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider
생명력
100%
Ailment Threshold
100%
저항
35 35 35 20
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.95 Second
Damage Spread
±20%
경험치
100%
Model Size
40%
Type
SpiderPlagueBaby
Metadata
SpiderArakaaliMapCrawlerBaby
레벨
68
생명력
6,433
방어구
28,790
회피
4,739
에너지 보호막
0
Damage
467
주문 피해
467
정확도
290
Attack Time
1.95
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 1.95 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeArakaaliCrawler
walk emerge distance [1300]
walk emerge height offset [-200]
walk emerge tilt [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderPlague/SpiderArakaaliMapCrawlerBaby"] = {
    name = "Arakaali's Monstrosity",
    life = 1,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeArakaaliCrawler",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArakaaliCrawler"] = {
    name = "WalkEmergeArakaaliCrawler",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {1300, -200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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