Monstruosité d'Arakaali
Bête
Arakaali's Monstrosity
SpectreY
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider
Vie
100%
Ailment Threshold
100%
Résistance
35 35 35 20
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 7
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
100%
Model Size
40%
Type
SpiderPlagueBaby
Metadata
SpiderArakaaliMapCrawlerBaby
Niveau
68
Vie
6,433
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.95
Expérience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 374–560
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeArakaaliCrawler
walk emerge distance [1300]
walk emerge height offset [-200]
walk emerge tilt [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderPlague/SpiderArakaaliMapCrawlerBaby"] = {
    name = "Arakaali's Monstrosity",
    life = 1,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeArakaaliCrawler",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArakaaliCrawler"] = {
    name = "WalkEmergeArakaaliCrawler",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {1300, -200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}