阿拉卡力的畸形
野兽
Arakaali's Monstrosity
幽魂Y
标签animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider
生命
100%
异常状态临界值
100%
抗性
35 35 35 20
伤害
125%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 7
攻击间隔
1.95 秒
伤害分布
±20%
经验值
100%
Model Size
40%
类型
SpiderPlagueBaby
Metadata
SpiderArakaaliMapCrawlerBaby
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
467
法术伤害
467
命中
290
攻击间隔
1.95
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 374–560
攻击暴击率: 5%
攻击间隔: 1.95 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeArakaaliCrawler
walk emerge distance [1300]
walk emerge height offset [-200]
walk emerge tilt [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}

Monster
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderPlague/SpiderArakaaliMapCrawlerBaby"] = {
    name = "Arakaali's Monstrosity",
    life = 1,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeArakaaliCrawler",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArakaaliCrawler"] = {
    name = "WalkEmergeArakaaliCrawler",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {1300, -200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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