역병 걸린 기형물
Blighted Miscreation
SpectreN
Immunemonster no map drops [1]
Tagsblight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
600%생명력
600%Ailment Threshold
20 20 20 0저항
150%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 9Attack Distance
0.945 SecondAttack Time
±20%Damage Spread
100%경험치
97%Model Size
BlightDemonModularSlowType
211,770생명력
16,265방어구
8,120회피
0에너지 보호막
1,430Damage
538정확도
0.945Attack Time
13,250경험치
211,770Ailment Threshold
670Chill
670Shock
3,788Brittle
670Scorch
1,850Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1144–1716
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
171,369생명력
14,425방어구
7,608회피
0에너지 보호막
1,275Damage
499정확도
0.945Attack Time
13,006경험치
171,369Ailment Threshold
542Chill
542Shock
3,066Brittle
542Scorch
1,497Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1020–1531
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
109,428생명력
11,328방어구
6,667회피
0에너지 보호막
1,013Damage
428정확도
0.945Attack Time
12,377경험치
109,428Ailment Threshold
346Chill
346Shock
1,958Brittle
346Scorch
956Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 810–1215
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
65,114생명력
8,348방어구
5,633회피
0에너지 보호막
755Damage
352정확도
0.945Attack Time
11,388경험치
65,114Ailment Threshold
206Chill
206Shock
1,165Brittle
206Scorch
569Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 604–906
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
38,600생명력
6,127방어구
4,739회피
0에너지 보호막
560Damage
290정확도
0.945Attack Time
10,255경험치
38,600Ailment Threshold
122Chill
122Shock
691Brittle
122Scorch
337Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 0.945 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
ChangeToStance2 -1FightIsInState=1
stance stance2
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericDemonModularSlow"] = {
    name = "Blighted Miscreation",
    life = 6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster no map drops [1]

monster no map drops [1]

Mod IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 역병 걸린 기형물
    Blighted Miscreation
    SpectreN
    Mod
    stance movement speed +% final [112]
    Immunemonster no map drops [1]
    Tagsblight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement
    600%생명력
    600%Ailment Threshold
    20 20 20 0저항
    150%Damage
    100%정확도
    +5%치명타 확률
    +130%치명타 피해 배율
    6 ~ 9Attack Distance
    0.945 SecondAttack Time
    ±20%Damage Spread
    100%경험치
    97%Model Size
    BlightDemonModularType
    211,770생명력
    16,265방어구
    8,120회피
    0에너지 보호막
    1,430Damage
    538정확도
    0.945Attack Time
    13,250경험치
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1144–1716
    치명타 확률: 5%
    Attack Time: 0.945 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    171,369생명력
    14,425방어구
    7,608회피
    0에너지 보호막
    1,275Damage
    499정확도
    0.945Attack Time
    13,006경험치
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1020–1531
    치명타 확률: 5%
    Attack Time: 0.945 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    109,428생명력
    11,328방어구
    6,667회피
    0에너지 보호막
    1,013Damage
    428정확도
    0.945Attack Time
    12,377경험치
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 810–1215
    치명타 확률: 5%
    Attack Time: 0.945 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    65,114생명력
    8,348방어구
    5,633회피
    0에너지 보호막
    755Damage
    352정확도
    0.945Attack Time
    11,388경험치
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 604–906
    치명타 확률: 5%
    Attack Time: 0.945 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    38,600생명력
    6,127방어구
    4,739회피
    0에너지 보호막
    560Damage
    290정확도
    0.945Attack Time
    10,255경험치
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 448–672
    치명타 확률: 5%
    Attack Time: 0.945 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    ChangeToStance2 -1FightIsInState=1
    stance stance2
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericDemonModular"] = {
        name = "Blighted Miscreation",
        life = 6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    

    Mod IdNothing
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [112]

    stance movement speed +% final [112]

    Mod IdStanceBanditRun
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Wiki Edit

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