태양의 신봉자
언데드
모든 에너지 보호막 제거
monster gain base ward equal to total maximum life % [5]
monster gain base ward equal to total maximum life % [5]
Disciple of the Sun
Spectre | N |
---|---|
Tags | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
생명력
3375%
Ward From Life
5%
방어도
+50%
Ailment Threshold
504%
저항
40 40 40 25
Damage
203%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
135%
Type
ExpeditionMegaSkeletonBoss
Metadata
ExpeditionMegaSkeletonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
217,126
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
758
주문 피해
758
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 607–910
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionMegaSkeletonHeavyMeleeSpiked
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 607–910
치명타 확률: 5%
공격 피해: 170%
공격 피해: 170%
Attack Time: 1.5 초
재사용 대기시간: 4 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 70% 증폭
주는 피해 44.22% 증폭
물리 피해의 75%를 냉기 피해로 전환
근접 타격 범위 +3미터
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
주는 피해 44.22% 증폭
물리 피해의 75%를 냉기 피해로 전환
근접 타격 범위 +3미터
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExpeditionMegaSkeletonCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 607–910
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [13]
skill can fire arrows [1]
skill can fire wand projectiles [1]
main hand base maximum attack distance [13]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GTExpeditionMegaSkeletonCleaveAftershock
Triggerable, Spell
시전 속도: 1 초
GTExpeditionMegaSkeletonCleaveAftershockLarge
Triggerable, Spell
시전 속도: 1 초
GAExpeditionMegaSkeletonCleaveAftershock
Triggerable, Attack
Base Damage: 607–910
치명타 확률: 5%
Attack Time: 1.5 초
주는 피해 33.73% 증폭
물리 피해의 100%를 냉기 피해로 전환
물리 피해의 100%를 냉기 피해로 전환
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/sword_skeleton/EPKs/ChestWisp.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/sword_skeleton/EPKs/ChestWisp.epk );" } Actor { on_effect_start_ExpeditionMegaSkeletonHeavyMelee = "SetStateTo( glowboost, 1 );" on_effect_end_or_destroy_ExpeditionMegaSkeletonHeavyMelee = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SwordSkeleton/ExpeditionMegaSkeletonBoss"] = { name = "Disciple of the Sun", life = 33.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.03, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ExpeditionMegaSkeletonHeavyMeleeSpiked", "ExpeditionMegaSkeletonCleave", "GTExpeditionMegaSkeletonCleaveAftershock", "GTExpeditionMegaSkeletonCleaveAftershockLarge", "GAExpeditionMegaSkeletonCleaveAftershock", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMegaSkeletonHeavyMeleeSpiked"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, 30, 75, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {65, 30, 75, baseMultiplier = 1.7, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMegaSkeletonCleave"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {13, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionMegaSkeletonCleaveAftershock"] = { name = "GTExpeditionMegaSkeletonCleaveAftershock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionMegaSkeletonCleaveAftershockLarge"] = { name = "GTExpeditionMegaSkeletonCleaveAftershockLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMegaSkeletonCleaveAftershock"] = { name = "GAExpeditionMegaSkeletonCleaveAftershock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {-40, 100, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {50, 100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
모든 에너지 보호막 제거
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.