Disciple du Soleil
Mort-vivant
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
monster gain base ward equal to total maximum life % [5]
Disciple of the Sun
Spectre | N |
---|---|
Tags | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Vie
3375%
Ward From Life
5%
Armure
+50%
Ailment Threshold
504%
Résistance
40 40 40 25
Damage
203%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
135%
Type
ExpeditionMegaSkeletonBoss
Metadata
ExpeditionMegaSkeletonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
217,126
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
758
Dégâts des sorts
758
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 607–910
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionMegaSkeletonHeavyMeleeSpiked
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 607–910
Chances de coup critique: 5%
Dégâts d'Attaque: 170%
Dégâts d'Attaque: 170%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
Frappez vos ennemis d'un coup puissant.
70% Davantage de Dégâts d'Attaque
44.22% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de froid
+3 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
44.22% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de froid
+3 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExpeditionMegaSkeletonCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 607–910
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [13]
skill can fire arrows [1]
skill can fire wand projectiles [1]
main hand base maximum attack distance [13]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GTExpeditionMegaSkeletonCleaveAftershock
Triggerable, Spell
Temps d'incantation: 1 sec.
GTExpeditionMegaSkeletonCleaveAftershockLarge
Triggerable, Spell
Temps d'incantation: 1 sec.
GAExpeditionMegaSkeletonCleaveAftershock
Triggerable, Attack
Base Damage: 607–910
Chances de coup critique: 5%
Attack Time: 1.5 sec.
33.73% Davantage de Dégâts
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de froid
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/sword_skeleton/EPKs/ChestWisp.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/sword_skeleton/EPKs/ChestWisp.epk );" } Actor { on_effect_start_ExpeditionMegaSkeletonHeavyMelee = "SetStateTo( glowboost, 1 );" on_effect_end_or_destroy_ExpeditionMegaSkeletonHeavyMelee = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SwordSkeleton/ExpeditionMegaSkeletonBoss"] = { name = "Disciple of the Sun", life = 33.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.03, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ExpeditionMegaSkeletonHeavyMeleeSpiked", "ExpeditionMegaSkeletonCleave", "GTExpeditionMegaSkeletonCleaveAftershock", "GTExpeditionMegaSkeletonCleaveAftershockLarge", "GAExpeditionMegaSkeletonCleaveAftershock", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMegaSkeletonHeavyMeleeSpiked"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "melee_range_+", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, 30, 75, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {65, 30, 75, baseMultiplier = 1.7, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMegaSkeletonCleave"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {13, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionMegaSkeletonCleaveAftershock"] = { name = "GTExpeditionMegaSkeletonCleaveAftershock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionMegaSkeletonCleaveAftershockLarge"] = { name = "GTExpeditionMegaSkeletonCleaveAftershockLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMegaSkeletonCleaveAftershock"] = { name = "GAExpeditionMegaSkeletonCleaveAftershock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {-40, 100, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {50, 100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.